Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Saccade - infinite runner

by bbyford - 48 Hour Compo Entry

General concept was to create a cooperative game where both players could be played by one or two people where the movement of one player caused the other player to be without control for a time, creating a need for the players to be strategic about when they moved to help progress.

Though without ending, I hoped to have the two runners come together at the end of thw game as if running towards eachother thoughout gameplay. They are connected and running from afar to meet eachother.


left player - A = left, D = right
right player - J = left, L = right

ENTER to start

All music made on the LittleBits Korg synth

made by @benbyford -

Downloads and Links




Bormear says ...
Aug 25, 2014 @ 12:22pm

Quite fun! I got to 31 :3

Bormear says ...
Aug 25, 2014 @ 12:22pm

To add to that (sorry), it's a bit annoying having to refresh the browser when you lose

supa_shakes says ...
Aug 25, 2014 @ 1:28pm

super fun! I currently have the WR with 49 :)

mrexcessive says ...
Aug 26, 2014 @ 5:32pm

Hi there. Got to 39... gets very fast at end!

bbyford says ...
Aug 29, 2014 @ 11:54am

just got 59

badlydrawnrod says ...
Aug 31, 2014 @ 8:50pm

Good game. The music gives a good feeling of urgency.

However, I found that it sometimes didn't register keypresses (I played it a few times to double-check that it wasn't a one-off).

LandoSystems says ...
Aug 31, 2014 @ 8:54pm

Thought it'd be tougher than it was, I have a hard time splitting my brain controlling two players, but this wasn't too bad. Nice art style.

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