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My first LD! Source is a zipped Unity project. Have Fun!
Tried to make spike hitbox as forgiving as possible.
I spent a lot of time on controls and people seem to enjoy it.
Sound effects: BFXR.net
Music: abundant-music.com
Art: Photoshop
Made in: Unity
The levels are as followed.
Grass (Normal)
Corrupt (Purple)
Heaven (Gold)
??? (Rainbow)
Didn't think I had to say it, but four people so far have tried to play this on mobile. Let me clarify, this is not for mobile.
Downloads and Links
Ratings
![]() | Coolness | 71% |
#184 | Fun | 3.54 |
#473 | Audio | 2.82 |
#494 | Mood | 3.06 |
#540 | Humor | 2.35 |
#543 | Overall | 3.22 |
#615 | Graphics | 3.00 |
#801 | Innovation | 2.83 |
#1014 | Theme | 2.44 |
Comments
Really fun! Reminds me of both Commander Keen and the final level of Cave Story.
It can't be bad if it's pixel styled :) . Like it, really fun!
It's really fun to play :)
Only the vegetation is unlikely to exist on a planet with almost no gravity and oxygen.
I recommend a bit more graphics polishing.
Fun to play, but it's kind of an allready seen game. And I dont really get the "Connected Worlds" part :/. Graphics are coherent, and it's not that difficult to play :).
Simple but adddicting! Bookmark added, i finish this one later :D
I liked the game. In the secound Level the ways have bin a little to long for my taste but its fun.
I think the controls were perfectly tuned for the gameplay. Good job on your first LD!
Haha, this game. I probably spent 30 minutes playing it!! I got to the multicolour level.. and gave up.. :D What was the deal with the golden key that opened nothing in the 3rd level!?
Very cool game. Well done :D
Good job on the game. It was quite fun although got more difficult in later levels. Although it would have made it easier, it would have been nice if the parts remained where they were when you died rather then returning to their spawn point.
Nice game :) , would probably have been a good idea to put some seal on that rocket shaft as I just flew out, expecting something to happen xD
Also, I'm getting the following error in the Unity Project:
Assets/Editor/HierarchySortKeybindings.cs(5,33): error CS0246: The type or namespace name `BaseHierarchySort' could not be found. Are you missing a using directive or an assembly reference?
besides that.. great job :)
Did you make use of Abundant-Music to get your audio? The spikes are a LITTLE too easy to hit, it's like the collision detecting with regards to them isn't close to pixel so odd corners catch.
Also, in regards to my game, I'm going to release a little bug-fix about the speed/movement issues.
Really enjoyed it. Loved the pixel art and the simple gameplay. Good number of levels too! It would've been nice to be able to pick up multiple parts at the same time.
I was so proud of myself after clocking the game. Then I realised it was just the first level. Nice game!
Nice game. That last level is really really nasty.
Too much God in there, but well done.
Fun game, addictive, I have to come back to finish it, bookmarked ;)
Nice sounds you have there. I don't know if it was planned but you can fly out of level through the rocket shaft. Generally great job :)
Got the the multi-colored stage and gave up because the colors were starting to get too harsh on my eyes and it was too difficult. The collisions felt a little off, but the controls were accurate and felt clean, which made the game pretty addicting, since you knew most of the time it's your fault if you fail.
really cool game.. reminds of some old 8 bit game where you had to collect ship parts like this.. very fun
Has an old school vibe to it. Controlling the spaceman aint bad too. congrats on finishing your game
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I didn't get the chance to build the entire spaceship, so if there's anything past that, this comment doesn't count for those parts. The game was alright, but there wasn't much variety or will to keep playing. What I DID like was the way the pieces stuck the the player. If you'd designed a mechanic around that, like maybe the player had to rotate a certain way if he had a piece stuck to him and he was going through a small area.