[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Destroy all the pastel squares, but watch out for the dangerous ones :)
Switch colors to get the right ones, and die from the wrong ones ;)
You are only destroying and dying from squares in the same color as the ball.
* Controls:
* Arrow keys - Move
* Space - Switch mode/world/dimension/whatever you call it ;)
Status:
Didn't get screen switching to work in time, so sadly there is only one level, and no menu, pause or gameover screens :(
Used way to much time on the collision detection, and even now it can bug a little :(
But overall I'm satisfied with the result, I learned a lot of Java which I've wanted to look at for a long time, and I've made my first game :D
Downloads and Links
Ratings
#123 | Graphics | 3.94 |
#495 | Innovation | 3.25 |
#829 | Overall | 2.94 |
#904 | Fun | 2.63 |
#965 | Theme | 2.56 |
#1767 | Coolness | 32% |
Comments
duncankeller, think I spend ~10 hours on the collision, and it still f**** up sometimes xD but thanks :P
Intresting concept that would make a fun mobile game, although it lacks audio, The game is fun.
It has some bugs, that makes difficult to play, but good concept.
Really did like the graphics, those are some pretty squares. The game itself is very simple yet still challenging enough to keep my interest. Good work!
I like the game. I think this level is a bit mechanic dense, which makes it frustrating. You have the dangerous boxes, the dimension switching the fact that the dangerous boxes aren't static (I think they should have been), it is all introduced into this crystal of a level.
If the mechanics were introduced one by one, and this was the last level in the game, I think it would be stronger.
But this level really is a gem.
It's quite frustrating the you have to start again from the beginning after one little mistake.
Rather cute graphics, but the gameplay gets bothersome after a while, especially if you lose your guard or encounter a collision bug and have to start all over again. >.<
For this being your first finished game, it is quite impressive! It's quite impressive regardless for being made in 48 hours! The art is solid, I think the concept is great and you executed it very well.
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Sadly the collision did glitch on me. I find the game to be a bit tedious, but the visuals and the color palette are very nice. For a first game, it's great, good work!