Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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A Day in the Life

by VEloc1tY - 48 Hour Compo Entry

In 2332, trading routes have become unsafe again, just as your father retired and left you his old cargo ship. Dangerous zones aren't something what young pilots are longing for, but you have no other choice if you want to carry on family tradition. Although past couple of flights have been calm and peaceful, you don't feel like civilian ship will be only type of vessel you're going to fly with.

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Use the following controls: W - Thrust, S - Thurst Backward, MOUSE - Rotate, LEFT MOUSE BUTTON - Shoot(When available) , ENTER - To accept quests, SPACE - To decline quests, TAB - Toggle Waypoint (When available), ESC - Pause/In-game menu.
**When landing on a planet, try to land it on the back of the vessel as shown in one of the screenshots. otherwise the player will explode and die**

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Guitar Pro:


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I also added a post comp version introducing the minimap.

Downloads and Links




dusho says ...
Aug 25, 2014 @ 9:06pm

managed to crash into planets several times.. there should be some indication how close planet is with that arrow..

VEloc1tY says ...
Aug 25, 2014 @ 10:49pm

Thanks for the feedback. I agree there should be distance indicator on top of the location indicator. Just a tip, if you spot the planet on time, and face away from it(positioning the back of the vessel toward the planet) you will land successfully(even if you were going full speed prior to landing).

JNyknn says ...
Aug 26, 2014 @ 5:55am

The space is somehow empty, it's hard to find a planet. Some kind of mini-map would be nice.

buckslice says ...
Aug 26, 2014 @ 6:03am

I just flew around backwards the whole time so I wouldn't crash into a planet lol. The first encounter with enemies was pretty brutal though and I died. Perhaps makes their lasers shoot slower so you can try to dodge? Fun game though, nice work.

DDFranky says ...
Aug 26, 2014 @ 6:06am

As dusho said: an indication would be great! The best would be changing the size of the arrow based on the distance from the planet: smaller if the planet is far away and bigger when you are approaching the planet.

VEloc1tY says ...
Aug 26, 2014 @ 10:22am

@JNyknn: Yes, it is quite empty. This was my first LD entry, and I'm moderately experienced with Unity, so I haven't had enough time to put extra stuff in the space. And yes, an minimap would be really nice.

@buckslice: Lol, that's one way to do it. :) Yes, that first encounter(and the second if you manage to get there) is quite hard at first, but if you understand how the AI(enemy ship) attack and work, you can easily manipulate that into your advantage. :)

@DDFranky: Thanks for the feedback! :)

Anyway, has anyone been able to beat the game?

mattperrin says ...
Aug 27, 2014 @ 4:10am

Was flying around and crashed into a planet and I swear my dog jumped three feet in the air from the "BOOM!" sound effect. lol... Props on finishing, welcome to LD! :)

RFMTeam says ...
Aug 29, 2014 @ 8:15am

the graphics are not very good, and the direction arrow is hard to see, but I had a lot of fun playing this, I like it!

KingBolonzo says ...
Aug 31, 2014 @ 8:21pm

its like galactic mail nice particle effect on the ship fuel need some enemies loved smashing into the planet my heart sang with joy

MaesK says ...
Sep 3, 2014 @ 11:14am

I'm definitely not good at handling cargo in any Ludum Dare Game :D This time, at least, I didn't crashed at the first planet. Nice game, I like the controls, too bad I died before shooting anything. Good work.

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