Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries

Philip's Adventure

by sikrob - 48 Hour Compo Entry

First entry! Created in closer to 7 hours due to a lot of things going on this weekend. It shows a little but I had a lot of fun learning to use Unity!

Downloads and Links




LesInk says ...
Aug 25, 2014 @ 5:06am

Is clicking on web supposed to download a .zip file?

jukimv1986 says ...
Aug 31, 2014 @ 10:37pm

I tried your game after downloading the zip file. Please try to fix this and post it to a web like gamejolt or similar, otherwise it is not really in web format if people have to download a file to play it. I couldn't understand the phrases in what seem dutch to me, could be wrong about that. Well done for a first entry, keep developing and increasing your skills!

IamAcoconut says ...
Sep 13, 2014 @ 4:24am

The the game was pretty good for 7 hours. You might want to work on the jump, maybe make it go up more gradually, rather than just teleporting it up a few pixels. But the game did have a lot of play, and it was kind of fun :)

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]