Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Quest for McGuffin

by pakoito - 48 Hour Compo Entry

Programmer artsy test prototype for a control system I'm working on.

In this game you are the sacred animated weapons in charge of defending the McGuffin from the evil hordes of enemy spawners from other connected worlds. Rotate and attack your enemies face-front, or get hit in the sides and back and die! Each weapon has its specialty: the dagger Paul is fast, the scythe Anne has more face area, the axes Carlos spin faster and the mace Olaf is extra resistant!

Left mouse selects your unit and movement destination. Right click deselects it. Mouse wheel allows you to rotate.

Downloads and Links


Ratings

#2202Coolness0%

Comments

Endurion says ...
Aug 29, 2014 @ 10:10am

Sorry, no Java.

LeftRight92 says ...
Sep 14, 2014 @ 2:33pm

Nice concept but obviously in need of work.
Aside from the obvious, I can't seem to be able to select other characters apart from the first.

pakoito says ...
Sep 19, 2014 @ 10:49am

Rightclick is used to deselect a character. Not the best UX but was the best compromise for an LD.

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