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Two Realms connected through the Portal exchanges vital resources with each other. But how long can they survive with an increasing demand?
It's a text-based strategy about two worlds, connected through the Portal. One has food, another has fuel and they trade with each other each month. But their resources aren't infinite, so one Realm will fall at the end.
You can choose a Realm to play with (and actually you can control the other realm if you want - buttons are clickable). Also there is an "automate" function - it will produce some goods and select trade option for both Realms - you just need to enable it and click on "Open Portal" button. Also there is a restart button in the top-right corner.
Have fun :-)
Downloads and Links
Ratings
![]() | Coolness | 100% |
#485 | Theme | 3.35 |
#805 | Humor | 1.97 |
#844 | Innovation | 2.78 |
#936 | Mood | 2.52 |
#939 | Audio | 1.74 |
#985 | Overall | 2.75 |
#1071 | Fun | 2.33 |
#1173 | Graphics | 1.86 |
Comments
nice idea, and good story. could use some more content though.
Also, it kinda crashed when I tried attacking. There also seems to be no penalty for reaching 0 fuel
The turn based strategy aspect I like. Maybe not enough things to do to keep engrossed. Also easy to stick with eternal co-operation, prisoner's dilemma ?
"but the final text is unreadable." - yep, in some situations (70%+) the combat log is really huge, didn't have time to fix it or improve combat mechanics :)
"There also seems to be no penalty for reaching 0 fuel" - that's strange... but possible :)
Seems great :D For 2 days only... Now when you have more time for yourself and your ideas I hope you'll continue to develop this one and add some new features :)
Apart from the attack font size after you click on it. It was fun
I won! :) Neat idea. Quite often after opening the portal it just seemed to auto close the portal without any interaction.
Nice entry. I tried to lead a pacific take while getting out of resources. Don't understand how trading and population system goes though.
It would be nice to implement strategies in which both parties could maintain stability without need to attack each other.
The concept is really good, but it seems to much "wall of text".
Mechanics work well, though
The concept is really good, but it seems to much "wall of text".
Mechanics work well, though, and the story is nice :)
I'd make it a bit complicated but it's a great foundation! And surprisingly engaging considering it's only text!
Fun game, I enjoyed it. Though I finally just clicked attack to see what would happen and instantly won. The final text is rather hard to read.
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Nice entry! I included it in my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/CHUuhEZvNWU