Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Lenore: Dark Days Ahead

by Team Luminous - Jam Entry

You are a little girl walking through a forest. It is late and in the darkness great evil awaits. Can you prevail?

NOTE: If you get your rock stuck, walk into the river, press "What could possibly go wrong?!" and then quickly right arrow before it respawns you.

Controls: arrow keys, pointer

NB: If using FF, please refresh after first load!

Downloads and Links




TheGreenTie says ...
Aug 26, 2014 @ 2:03am

Woah, I seriously can't believe how good that was.
After seeing that this was a maze game I tought this was going to be pretty bad.... but it wasn't!
The story feels really great and the use of the two worlds is really good. I won't spoil here in the comments, but the game was really good :)

Stepwise says ...
Aug 26, 2014 @ 2:13am

That was pretty interesting and sucked me in! Unfortunately, I seemed to keep dying on random tiles?! I couldn't figure out if it was a border of going to the right (ran out of oil?) or using up too many moves; I think it might have been a bug or an invisible spider as it almost seemed to be at random... but I can't be sure. Fun play!

grillaface says ...
Aug 26, 2014 @ 2:13am


Nylonica says ...
Aug 26, 2014 @ 2:55am

Story was super great! Theme was followed amazingly!

liquidminduk says ...
Aug 26, 2014 @ 3:35am

Interesting idea, the character kept disappearing at the beginning but would re-appear after another key press.

rRootagea says ...
Aug 26, 2014 @ 4:52am

music is all kinds of amazing

Piat says ...
Aug 26, 2014 @ 5:11am

At first I wasn't sure about it. However I started to find it pretty engaging and I was enjoying myself with it... but then my rock got stuck and I couldn't pass the river :/

Kinta says ...
Aug 26, 2014 @ 10:51am

Nicely done! I liked the exploration and mystery to it. :)

camlang says ...
Aug 26, 2014 @ 10:54am

Excellent. This idea is a must to develop!

yodamaster says ...
Aug 26, 2014 @ 11:04am

Nice and fun. Caught the kitty but then what? What's the goal? Like the music. How about adding some sound effects (walking, bumping against wall, catching kitty, changing worlds etc.)

Vinyl Pixels says ...
Aug 26, 2014 @ 11:34am

Unfortunately I can't see the walls so it's kinda hard to play :/

Aug 26, 2014 @ 11:55am

Seems to work pretty well, nice visuals. Constantly pressing keys to move single tile at the time gets little tiring after a while, and it seems like I keep dying on random tiles? Not very intuitive.

Eigen says ...
Aug 27, 2014 @ 6:42pm

I too managed to get my rock stuck. But the atmosphere's great! I think I'm spoiled by stupid horror movies and games and was expecting a jump scare at every moment. The music only added to that. The text would've been easier to read if it weren't the full width of the screen. Great little title all in all, I like it.

Moosefly says ...
Aug 28, 2014 @ 5:43pm

Dark days indeed, in more ways than one it would seem. Pretty nice and simple puzzle game, could've used some more animations. The existing animations could also have been a bit more fluid. Also I spawned on top of a spider once when using a portal, not nice.


lkr says ...
Aug 31, 2014 @ 6:32pm

Love the audiovisuals and atmosphere in the game :) Nice use of lighting effects also.
I couldn't beat it because spiders kept lurking around my spawn point, but I had fun while it lasted!

tiff says ...
Sep 5, 2014 @ 11:23pm

Fun game, I think you did a really great job with it, well done!

frogcheese says ...
Sep 7, 2014 @ 4:46pm

That was surprisingly engrossing for a maze game... And I don't usually like maze games! The atmosphere was great, starting out pretty neutral but slowly swerving into creepy territory. I enjoyed the part where you had to avoid spiders by switching between the worlds as well.

pjimmy says ...
Sep 14, 2014 @ 3:13pm

great atmosphere, enjoyed the spooky music

bluesky says ...
Sep 14, 2014 @ 3:13pm

Good job!

pjchardt says ...
Sep 15, 2014 @ 3:12pm

Pretty interesting premise. Felt a bit linear as I just kind of pushed to the right and seemed to pick up what I needed and get through the maze without too much thought. The mood was great though and I can see this built into something really intriguing!

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