[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
W,A,S,D to move
Space to jump
R to restart level
1 to switch between characters
The alien can jump higher, but the human runs faster!
Human is red
Alien is blue
*******COLLECT THE RED AND BLUE DIMES ON EACH LEVEL AND GET THEM INFRONT OF THE DOOR TO FINISH THE LEVEL*******
Downloads and Links
Ratings
![]() | Coolness | 100% |
#729 | Audio | 2.37 |
#847 | Humor | 1.88 |
#909 | Theme | 2.67 |
#950 | Fun | 2.58 |
#985 | Overall | 2.75 |
#999 | Innovation | 2.49 |
#1022 | Mood | 2.30 |
#1059 | Graphics | 2.23 |
Comments
Could of did a better key for switching characters in quicktime events.
Pretty good, I feel like the player mechanic thing has been done before but not in this way, so good on you for that! I really liked it.
Solid game; it didn't complete the level for me when I got both players to the exit on either level though. Good entry!
You may want to mention somewhere that you need to collect the appropriate red and blue crystals to proceed - I hit the end of the level and was a bit stumped when nothing happened.
Solid effort. There's a lot left to be desired regarding aesthetics, but core mechanics are there. Nice work. :)
Like others have mentioned, I recommend giving some more instruction/direction to the player.
Good idea, but you should polish it a bit more.
I am not a mod, but please be warned, it looks like you've rated 90 games in 60 minutes. Please don't do that, some games require a lot more time to be understood.
Seems like an interesting narrative could be made about the two characters - good job!
Fire boy & water girl definitely. It's one of the better compos I've played. One interesting thing to me was how much work you put into the graphics for the players and how little was put into the level graphics.
Look guys, I know the directions aren`t clear enough ,but I`ve put it all in HOW TO, I know i should have put the instructions in the gameplay but it was 10 minutes before the deadline and doing the LudumDare for the first time I was scared that I wouldn`t make it.
And I din`t have time for the graphics of the level I tried. I`ll keep on updating the game after the ludum dare
I wish there were more levels, but given the time constraint, it came out well.
Did you already rate 111 games? in 2hours? 1 min/game ? How is it possible?
Nice level design! Only problem was that you didn't have a cohesive art direction. Good work otherwise!
Takes a bit to get used to the controls, but overall It's a good game!
Not bad man! Unfortunately I`m just biased against platformers, especially with a theme like this. Good job overall.
This was a really fun game! I played through all 3 levels and loved it :)
Great game but more of connected players than connected worlds.
I like it! It's pretty difficult doing level design for such puzzle games in a short period of time, good job.
Doesn't feel really good.. I don't know why..
The jump isn't that great but at least the puzzle are well made..
Challenging. Reminds me of the old 8-bit classic "The Goonies" on Atari and C-64.
Being European, I mostly had to fight controls as we use AZERTY keyboards instead of QWERTY. Air control is also a bit bad (too much air control is as bad as none :D).
The gameplay reminds me of some old paltformer game (but I can't remember the name).
The game feels punching because you can not jump whit W, but overal a good game that is just a little bit unpolished
Nice game, solid core mechanics, even if they've been done before
Platforming felt a bit sticky. I seemed to cling to walls quite easily. Music was a bit repetitive.
The graphics were functional, but the quality of the characters made them really stand out against the backdrop.
This game had a very nice concept, I could see this as a full game with more levels! Thank you for this!
Good execution, but i didnt win when I put both characters on the exit. Still fun though!
the controlls are a little wierd and the collisions are not really top notch but overall it's okay. the music get's a little anoying too
Finished in 39.38. Controls could use some fine tuning (Characters not responding properly). Puzzles are nice and makes you feel smart. Overall it is a fun puzzle game!
I had a lot of trouble with the controls?
I fought through it and the game has a feel to it that has promise. This is one game that ran out of time it seems but still worth trying
Good concept. One comment though. I feel like the switch character key should have been something else.
Good puzzles, if there was time for a little more polish it could be an awesome game.
I'm a bit dubious about how legit the comments are on this and the speed you're 'rating' games at. This game isn't particularly polished or unique in its mechanic. The art is mismatched so I assume assets were taken from elsewhere, which means this shouldn't be in the 48 hour section.
Now I remember when I saw them. The sprites an be found here: http://opengameart.org/content/non-isometric-spritesheets
Fun and challenging. Controls worked well. The music was a good choice and I thought it fit well for what I thought of the mood of the game. Great job!
Wow! this game is impressive for 48 hr compo. Very original. Two thumbs up!
Love the idea and gameplay, definitely needs some gfx and sounds !
Nice effort for 48 hours. I struggled with the physics a little bit but you can easily smooth them out.
Good character design and a good job on mapping! Good luck!
Web version wouldn't load for me, but looks interesting. Good luck with future contests! :)
Nice puzzles! It feels a bit clunky sometimes, like the player gets stuck on the wall, but it works fine and it is quite solid for a 48 hour effort. Great job!
Great idea and cool level design! A bit short though but you definitely have something!
Solid mechanics and interesting game design. It's nice when developers take to the time make in-game instructions too. Good job!
Interesting game. I included it in part 26 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/hvOt_bkuFkM
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good game, well mate 10/10