Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by alexdantas - Jam Entry

## Context

You control a ship that can alternate between two worlds - "Black or White".

You can only damage enemies with the same color as you.

Use your reflex and timing skills to survive for as long as possible!

## Controls

Arrow Keys/WASD: Move ship
Shift/Q: Change state
Space: Shoot
Enter: Pause
ESC: Quit Game

## Meta

Programming Language: Haxe
Game Engine: Flixel
Graphics: Adobe Photoshop CS5
Sound: None

## Comments

Dammit, this is my second LD but this game ended up being way worse than I thought.

In total I spent like 5 hours working on it, with lots of interruptions. I wish I had dedicated more time to it, but this was a very busy weekend.

I hope I can make up for it on LD #31 :(

P.S.: I'm having trouble exporting from HaxeFlixel to Flash. It creates a blank SWF. Did anyone have problems like this too?

Downloads and Links




Aug 26, 2014 @ 3:19pm

I think this game inspired by Ikaruga ;)

01010111 says ...
Aug 26, 2014 @ 5:18pm

Solid shmup that you could definitely build on for future games! I'm glad it looks like you figured out the blank screen thing - I had the same problem and for me it was because I was trying to run fullscreen :)

jomomomo says ...
Aug 27, 2014 @ 12:49am

Worked fine for me, I like the mechanic switching between b/w... I wasn't able to get all that far, are there powerups? How would that work with this mechanic? I think there's more under the hood with this concept... Thanks for making this!

Scott Baker says ...
Aug 27, 2014 @ 1:38am

Ikaruga, FTW!

aeveis says ...
Aug 27, 2014 @ 3:36am

Is the blank swf this problem?
I fixed my problem following that.

I thought of Ikaruga as well, good job for 5 hours!

JNyknn says ...
Aug 27, 2014 @ 1:01pm

Not bad for a game made in 5 hours. You should make a post-LD edition with improved everything.

Aug 27, 2014 @ 5:56pm

Straight forward Shmup, but it works well and has solid mechanics. I wish that the background was a bit more interesting, but other than that well done!

Loren says ...
Aug 27, 2014 @ 6:27pm

nice nice :) well-done

SkyWolf says ...
Aug 27, 2014 @ 6:34pm

ha! A little Ikaruga clone! it's a good starting point for something :)

stvr says ...
Aug 27, 2014 @ 6:52pm

Neat little shmup, not bad for five hours!

Cireon says ...
Aug 27, 2014 @ 7:44pm

I think it's a very interesting concept, though it still needs a bit of work to feel right. I think there is the short working time to blame for the lack of content and polishing. The biggest comment I have on the gameplay is that the ship feels very slow to manouvre, which was somewhat frustrating to me.

SoulGame says ...
Aug 27, 2014 @ 7:54pm

Nice entry, but the concept is not very new isn't it ? :) Anyway you achieve a nice work.

CodeNMore says ...
Aug 27, 2014 @ 11:10pm

It's good gameplay, fun, just not sure if the 'worlds' part of the theme is connected :) good job.

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