Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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You never call.

by cosmoray - Jam Entry

Your family has been separated. Reunite them by building and destroying bridges. Try to get everyone together before it's too late.

David Selassie
Nathan Hinchey

Cosmo Ray
Helen Ip

Cosmo Ray

Typeface is "Mission Gothic" by James T. Edmondson

Downloads and Links




Aug 25, 2014 @ 5:01pm

Beautiful graphics. Only some people moved & I always ended up with 4 family members - is it possible to do better?

cosmoray says ...
Aug 25, 2014 @ 5:16pm

Certain family members want to go to specific places. If they arrive at those places, or have no path to them, they just stay put.

Hyoga-3D says ...
Aug 25, 2014 @ 5:52pm

Graphics are superb, but I could not get a lot of guys with me :(

psychomonster says ...
Aug 25, 2014 @ 10:17pm

Yeah what a good idea. This is awesom game mechanic... hards to handle this family :) Cool game artwork. tagged as beautyful!

Canyon says ...
Aug 26, 2014 @ 4:22am

I couldn't figure it out, but looks nice!

coldman says ...
Aug 26, 2014 @ 12:50pm

Gameplay is not quite clear...
Maybe some explaination would have been useful.

Aug 27, 2014 @ 9:40am

Really impressive in the way you used the theme in order to metaphorically treat the family's problems/remoteness (perhaps im totally wrong XD) . Anyways the gameplay is well thought and you could do so many challenges with this prototype, the atmosphere works well, and the effets are simple but effective. Congratulations

insane66 says ...
Aug 27, 2014 @ 11:29pm

confusing (0.0)

Aug 28, 2014 @ 5:06am

HOHOHOHOHO! I won! I played three times and managed to get it on the third try in three turns. If the game had been more abstracted/minimalistic I'm sure I would have obsessively tried to find the minimum number of moves :> This was fun. Thank you!

DragonInstall says ...
Aug 29, 2014 @ 2:39am

Like the graphics a lot. Nice concept.

Lokarunith says ...
Aug 29, 2014 @ 2:37pm

The theme was really well implemented in a game that is both fun and meaningful. Great work!

hbocao says ...
Aug 30, 2014 @ 5:21am

Really nice game! The 3D graphics were really good! Sometimes I was not sure if this or that was a person or a plant, LOL. I'd like to get more challenges and see how good I went on that level. Great concept!

SoulGame says ...
Aug 31, 2014 @ 4:32pm

Incredibly well made, arts are truly lovely and this is clearly a nice theme related game. Making and destroying bridges is easy and fun to handle (well if a bridge projection could follow my mouse when I'm building it would be even nicer). But I'm not sure about the AI: I had the red-haired girl on an island with only one bridge leading to the rest of the family... Skip 9 turn and she didn't move once x) Oh wait, I read that some people will only go specific places...? Well, in that case, it's just very hard and look like a die and retry more than a puzzle! Little detail : characters are kind of hard to notice among the background. Anyway great entry.

AlbertoSM says ...
Sep 2, 2014 @ 8:09pm

These people are stubborn, couldn't get them to move where I wanted no matter how I tried. Cool concept!

fcpfoof says ...
Sep 6, 2014 @ 1:46pm

Very good graphics, cool idea ;]

Frankus says ...
Sep 11, 2014 @ 9:29pm

Great puzzle! The mood is amazing, it feels heavy and sad. The graphics are really nice. I could play this game over and over. Maybe in the future it could have levels? Great job!

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