Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by TeamOnBack - 48 Hour Compo Entry

After two previous Ideas for this jam I finally came onto my third idea and decided to go with that.

Not really a full game ,but more of a prototype of what could turn out to be a sandbox ship management type game. Probably continue on this after and see what I can accomplish at another date.

Launch: Means to navigate towards that planet :P

Downloads and Links




Slooowpoke says ...
Aug 25, 2014 @ 12:55pm

Wasn't sure how to win exactly. Iron collection felt really slow which I didn't enjoy. I think its a pretty solid start and a bit more polish it would look awesome! Better than a lot of the other games on here considering it was you're third idea? I presume you started a bit late. I was a little confused at the start about how to launch my ships to other planets, I think changing "Launch" to something like "Navigate to" maybe.

TeamOnBack says ...
Aug 25, 2014 @ 2:45pm

@slooowpoke Thanks for the suggestion. Its not really ment to have a win state as it's more of a sandbox type game. I plan on having AI enemies and you have abilities while your ship is flying that you can activate to keep your self alive. Then have some sort of an economy on each planet would also be a nice touch.

bakwards says ...
Aug 25, 2014 @ 2:50pm

Sweet, you went for pretty much the same concept I had :) I didn't get to implementing resources at all, but I think there's great potential in something like this

TeamOnBack says ...
Aug 25, 2014 @ 3:01pm

@bakwards Thanks :D

MrSylar59 says ...
Aug 25, 2014 @ 3:27pm

It's a great start, but I had troubles to find the first planet... Maybe indicate where they are to find them more easily

datacr4sh says ...
Aug 25, 2014 @ 3:55pm

couldn't really travel anywhere, was stuck on the first planet

buckslice says ...
Aug 25, 2014 @ 4:01pm

Cool idea, I like. For some reason it felt fun just to visit the random planets. Would be cool if you added in some rare things to find. There should be more resource management games where the main objective is not just kill some other faction. Good job, you should keep working on it!

AlexanderTeaH says ...
Aug 25, 2014 @ 4:25pm

An interesting entry, but not very fun.

tillrobby says ...
Aug 25, 2014 @ 4:29pm

Interesting idea, could be a great full game

mrexcessive says ...
Aug 25, 2014 @ 5:28pm

Hi there. Good job on finishing one of your ideas, I for you with that frustration part-way through...deciding whether to change direction. Your game looks like a good basis to move forwards, a fleet of small ships would be nice!

Xeke_Death says ...
Aug 26, 2014 @ 11:36am

Kept smashing into planets because explosions are fun..!
Nice concept, good luck with further development..!

wdebowicz says ...
Aug 27, 2014 @ 6:35pm

"I think changing "Launch" to something like "Navigate to"" - adding it to description would be helpful, I just spend 5 minutes trying to lunch rocket from my planet and manipulate mouse somehow.. and still seeing like it's going back to my planet..
After that, nice concept!

TeamOnBack says ...
Aug 27, 2014 @ 7:07pm

@Xeke_Death Pretty sure I spent about 3 hours myself smashing into planets :D

TeamOnBack says ...
Aug 27, 2014 @ 7:50pm

Everyone coming to checkout my game, Check out some of my other stuff currently in alpha funding :D

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