Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Godawful asteroid evasion

by DMajor - 48 Hour Compo Entry

So here's my entry, not happy with it in any way really, the original plan was to control the earth and swing the moon around like a flail but a lot of issues came up and this is the result.

1. The sprites are okay I guess.
2. You don't have to refresh to play again.

1. Literally every other aspect.

Regardless what is there is made from scratch, so I'm still putting it in the 48 hour entries as planned.

Downloads and Links




iossif says ...
Aug 25, 2014 @ 10:28am

i like the idea you had. even if not much is happening the spin mechanic feels like fun :)

MrSylar59 says ...
Aug 26, 2014 @ 1:17pm

Quite fun, can be more challenging with a time based score system and some sounds ^^

ajopart says ...
Aug 27, 2014 @ 7:29am

haha. Seying the Earth alone in space, I thought "Nice, maybe a strategy game in the solar system or a physic game with gravitation". And the surprisingly simplicity of the gameplay made me laugh. Fun but it lacks some sound and, indeed, highscore.

waynaul says ...
Aug 27, 2014 @ 7:34am

You have a good idea as a foundation. I recommend more spin on the moon to feel nunchaku-like and a warning indicator where the next asteroid is going to appear.

Limyc says ...
Aug 27, 2014 @ 12:05pm

I think I understand what you were going for and what issues you encountered. I'd be happy to give a bit of insight if you want to revisit your game mechanic later. Twitter: @Limyc_

Bubblman says ...
Aug 28, 2014 @ 10:41am

I like the idea but it definitly needs improvements. Score, some kind of development in the gameplay. Otherwise good job!

SelfishGenome says ...
Aug 28, 2014 @ 10:44am

I can see the potential for a fun game.

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