Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Godawful asteroid evasion

by DMajor - 48 Hour Compo Entry

So here's my entry, not happy with it in any way really, the original plan was to control the earth and swing the moon around like a flail but a lot of issues came up and this is the result.

Pros:
1. The sprites are okay I guess.
2. You don't have to refresh to play again.

Cons:
1. Literally every other aspect.


Regardless what is there is made from scratch, so I'm still putting it in the 48 hour entries as planned.

Downloads and Links


Ratings

#847Humor1.88
#1029Innovation2.42
#1101Mood1.94
#1110Fun2.20
#1120Graphics2.10
#1125Theme2.11
#1213Overall2.05
#1659Coolness36%

Comments

iossif says ...
Aug 25, 2014 @ 10:28am

i like the idea you had. even if not much is happening the spin mechanic feels like fun :)

MrSylar59 says ...
Aug 26, 2014 @ 1:17pm

Quite fun, can be more challenging with a time based score system and some sounds ^^

ajopart says ...
Aug 27, 2014 @ 7:29am

haha. Seying the Earth alone in space, I thought "Nice, maybe a strategy game in the solar system or a physic game with gravitation". And the surprisingly simplicity of the gameplay made me laugh. Fun but it lacks some sound and, indeed, highscore.

waynaul says ...
Aug 27, 2014 @ 7:34am

You have a good idea as a foundation. I recommend more spin on the moon to feel nunchaku-like and a warning indicator where the next asteroid is going to appear.

Limyc says ...
Aug 27, 2014 @ 12:05pm

I think I understand what you were going for and what issues you encountered. I'd be happy to give a bit of insight if you want to revisit your game mechanic later. Twitter: @Limyc_

Bubblman says ...
Aug 28, 2014 @ 10:41am

I like the idea but it definitly needs improvements. Score, some kind of development in the gameplay. Otherwise good job!

SelfishGenome says ...
Aug 28, 2014 @ 10:44am

I can see the potential for a fun game.

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