Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Walled In

by rainybyte - 48 Hour Compo Entry

Walled in by a dumb government, Suzanna must escape to the outside. She must find a way to connect with the world only told of in stories.

Sorry about it being pretty incomplete. My first LD, so I never got to putting in more depth.

I do plan on working on the game afterward, and will have to find some way to post the location of it as I update. The opponent script was being written right at the end, but I had to leave an hour before deadline, so they are useless... you can kill them though.

Given more time, I wanted to flesh out the story in the game, because she has a reason to get to the "other world" across the wall. Inspiration comes from the "Berlin Wall" which separated East and West Germany into two separate "worlds", and getting to the other side was a major feat which often ended in failure.

Downloads and Links




kidando says ...
Aug 25, 2014 @ 6:07am

I loved what you were driving at. This could become a brilliant game with more time put into it. the opponents do nothing but it had a nice feel to it. I liked the music too. I m not sure how this relates to the theme though. Congrats on finishing the game

rainybyte says ...
Aug 25, 2014 @ 3:39pm

@kidando: thanks for your comment, I do plan on working on the game afterward, and will have to find some way to post the location of it as I update. The opponent script was being written right at the end, but I had to leave an hour before deadline, so they are useless. :/

Updated description to give more detail for those who want it.

mrexcessive says ...
Aug 25, 2014 @ 4:38pm

Hi there. Shame you didn't have time for any AI. Loved the retro/pixel look.

JackDegree says ...
Aug 27, 2014 @ 12:03pm

Incomplete, so hard to judge. Maybe next time focus on getting the gameplay before the art?

erdnuss says ...
Aug 27, 2014 @ 8:52pm

I really liked the historically inspired concept. The graphics were also very fitting.

Aug 30, 2014 @ 6:07am

Like the graphics

howkj1 says ...
Aug 30, 2014 @ 9:18pm

I loved pulling Matrix maneuvers jumping over enemies and shooting them in the air from behind! How did you make the music?... its awesome and reminds me of some of my favorite games from way back when (1980's/1990's). The music and graphics tie in great with the era of the premise of the story (1980's?). I love that the hair flies around when you are airborne! Keep it up! (Jammin' out to the end-game music as I write this) :)

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