Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Twin star

by t4u - 48 Hour Compo Entry

For People with NG account(for medals):


Two stars: red and blue are caught in eternal dance.

Now the time for them to merge has come. But evil comets want to crush into the stars and disturb the merging.

Use W/S to move closer stars closer to each other. If they are close enough you will feel gravity effects and it will be more difficult to spread them apart.

Use A/D to rotate the the stars.
Use spacebar mid-game to return to menu.

Left top corner:
Red dots show how many more comets can you take before losing.

Percent shows merging progress, once it's 100% you win.

Game modes:
Arcade - standard

Heavy - makes stars heavier, putting stars into rotation and stopping them is more difficult. Spreading stars apart when they are closer is more difficult as well
(stronger gravity effects)

Downloads and Links




Hi_ImTemmy says ...
Aug 25, 2014 @ 12:54pm

Simple, challenging and fun!

sftrabbit says ...
Aug 25, 2014 @ 1:04pm

Cool game and interesting orbital mechanic. I think it would be cool if the comets were affected by the stars' gravities (but would also make it more difficult).

Dasginger says ...
Aug 25, 2014 @ 1:09pm

Nice concept, and really addicting game! Difficulty feels just right too.

psychomonster says ...
Aug 25, 2014 @ 9:36pm

it is not as easy as it looks like... tricky trcky. I like the game... after you played once you know how it works and you will beat that game. Nice

ethankennerly says ...
Aug 26, 2014 @ 5:02am

Swinging both stars to dodge comets captivated me! If you continue to develop this, have you considered animating the comets as looking dangerous?

ceosol says ...
Aug 27, 2014 @ 3:16pm

This is a very nice entry. I think it could be improved by either having a stop rotation function or by having the planets continually moving - of course one way making it easier and the other harder. I only played the heavy mode for a little bit, but I really liked the feel of the controls. It made it seem more like you were trying to push a planet.

DvanderAart says ...
Aug 27, 2014 @ 10:57pm

Good game this one. I like it a lot and it is actually a very playable game. Nice one!

blurryroots says ...
Aug 27, 2014 @ 10:57pm

Surprisingly fun mechanics. I think it is well executed, although some sounds would have been nice =P

torcado194 says ...
Aug 27, 2014 @ 11:34pm

pretty cool concept, and good difficulty, but there's not a lot there. neat though!

Artamus says ...
Aug 28, 2014 @ 3:15pm

Nice game, congrats!

Hyoga-3D says ...
Aug 30, 2014 @ 1:26am

Simple but complex, well done.

Natrium729 says ...
Aug 31, 2014 @ 11:38pm

A really simple idea that makes a really fun game. Some sounds, better graphics and maybe other modes would make an great addictive game.

HotBoxGames says ...
Sep 2, 2014 @ 6:37pm

Nice and simple mechanic that can be surprisingly challenging! Great job!

Z.B.G.E. says ...
Sep 3, 2014 @ 9:52pm

I like it. It's quite simple but in theme, easy to understand and with a good level of difficulty

MunkeeBacon says ...
Sep 4, 2014 @ 6:44pm

Fun challenge! Nice and simple aswell.

zazery says ...
Sep 5, 2014 @ 12:56am

My first instinct was to crash into comets to protect the center planet. Wasn't hard to figure out out how play. Very challenging but a neat idea.

torvik88 says ...
Sep 8, 2014 @ 6:33pm

I like the concept and the fact that is simple yet challenging. Very well done!

Sep 8, 2014 @ 6:40pm

I played three times but I couldn't get more than 70% in arcade mode. Mechanic was cool, connected to the theme and fun to play. Perhaps you could do a game mode in which the more you move the faster it reaches 100%. Good entry!

jprogman says ...
Sep 11, 2014 @ 3:09am

The controls are a little slippery and sometimes unresponsive. I got some used to it, but I had some fun with a spacy version of dodge ball with circumnavigation.

sbarrio says ...
Sep 11, 2014 @ 9:15pm

Really enjoyed the mechanic. Took a bit to get used to the controls but that is part of the fun :)

Great entry!

Sep 12, 2014 @ 2:06pm

Hi t4u, I have updated my game so now it is playable in HTML5, as you asked in comments. I hope you like it.

SnapDragon says ...
Sep 15, 2014 @ 2:33am

Good game

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