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Atomic Bomber Cats: Multiplayer
Best Browser: Chrome
Best Expirience: With a friend
Atomic Bomber Cats is a Multiplayer Game. Pleas take a little time to explore the game and enjoy the intro. Best take a friend to play with (just send him the link). I try to hang around in my game as often as possible but not always. If you have any kind of question or the game is not working send me a mail (gwa.h@gmx.de).
Hope you have as much fun with my game like I had to build it.
Looking forward to see you online.
Greetings
Max
Downloads and Links
Ratings
![]() | Coolness | 83% |
#50 | Humor | 3.67 |
#207 | Fun | 3.50 |
#436 | Audio | 2.88 |
#536 | Overall | 3.23 |
#613 | Mood | 2.92 |
#669 | Innovation | 3.02 |
#982 | Graphics | 2.39 |
#1045 | Theme | 2.36 |
Comments
Always love to play multiplayer online games. The graphicsa area a little too simples, but they do there job.
It was kind of dull, but quite fun. It's not quite clear what each bonus does. The explosion visual radius is slighly smaller then its death radius, which is quite annoying.
Haha, that was fun. Kudos to the creator for being online to play against me. I call it a tie, 5-5! Very fun game. Most attempts at creating network multiplayer experiences during game jams fail because of the intrinsic complexity involved. But this one actually works pretty well. Well done!
Also, great job on the primitive sound effects. While not perfect, they do add a very personal feel to the product :)
Thanks for playing my game.
@rasmusrn yes this match was fun :)
@dvdking you are right about the explosion radius i will fix this post compo
haha no its me the game makes a sound if someone join so if i have time i try to join because a multimplayer game alone dont make fun :)
Cool that I can play with so many other people, but I couldn't tell what a lot of the power ups did.
Fun game. Graphics aren't the greatest. The other players were invisible to me most of the time, but that might have been my system
Very nice ... I like to see an online game.
The explosions take hours to go away and their hitbox is bigger than the visual area, which is annoying ... but it's fine, I like it.
@TD5 the powerups are explained if you click on help
@owyoww its a mix a little your computer and a litte the very uneficiant multiplayer code with two max three players it runs smoth with four the flickering starts i will fix this in a post ld version
I wasn't able to get a friend to play with me, though I found the general idea of something of a 2D platformer bomber-style game to be pretty neat. I had fun dashing and jumping and bouncing around and collecting powerups and trying to bomb the crates as fast as I could! And I liked that the sound effects fit the cat theme.
That said, I had a number of odd collission detection errors. Cats passing through the inner walls of the middle area, and crates falling through floors at least once a minute.
Finally, the connected worlds theme of it seemed to have no relation to the gameplay. Like if the mario and sonic stuff were replaced with that of a futuristic post-apocolyptic petshop, it'd... probably be even more cohesive.
Still I had some fun with it and played for about 10 minutes even alone. Neat stuff!
I think I was the only one online when playing it? So I'm not sure I got the whole experience. I like the platforming controls, I think you got them working quite well. The interpretation of the theme is a little so-so, but I like how you spun it off to just include some fun cat platforming action in the two most familiar platforming settings! ;) The cat sounds were a bit creepy though, hehe.
Man, I love the idea of cats pooping bombs and blowing other cats up!
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Cool stuff, man. Nice choice with socket.io too.