[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Move up , fluctuate the space...
Controls: Mouse click creates wave.
Wave repulsive force depends on distance from this wave.
Stas (Unity)
Alex (Artwork)
Downloads and Links
Ratings
![]() | Coolness | 62% |
#44 | Audio(Jam) | 3.95 |
#52 | Graphics(Jam) | 4.37 |
#96 | Mood(Jam) | 3.76 |
#102 | Innovation(Jam) | 3.63 |
#217 | Overall(Jam) | 3.44 |
#508 | Fun(Jam) | 2.82 |
#520 | Humor(Jam) | 2.06 |
#617 | Theme(Jam) | 2.49 |
Comments
Nice art and soundtrack, and innovative game mechanic, though it got a bit frustrating in the later levels :)
Really unique and fun, but very hard to keep control of
Amazing soundtrack, but pretty difficult. Awesome job, though!
I liked it!! I thought the first level was the hardest. Mostly to get used of the controls and get inside that tiny hole. Maybe the first levels could've been easier haha. Otherwise, the other levels were a lot easier once I got the hang of it!! Cool graphics and interesting gameplay. Good work!!
Eye and ear candy. More levels and make it a tablet game. I would pay money for it. Sir (or ma'am) you are talented.
Nice graphics, but I didn't understand what I am supposed to do. Strange ++
YES x 1000! this game is beautiful. The music in the first level was awesome too. I think if you were able to refine the mechanics, this would be a real winner.
Extremely beautiful graphics! But this game is haaard!
I liked the music's transition effect not the choice of music.
But I'm glad I tried it! :)
Auugh, the control system is smart but so imprecise and frustrating. I think what broke me was managing to finally progress a screen, then a random click interacts in a way I don't expect, and I'm bounced back down a screen again.
The aesthetics though? Really nice and solid.
I liked the first level very much. I thought the game was hard, however the audio seemed to be out of place. While it worked perfectly in the first level (together with the visuals and gameplay) it very much diminished the experience in the later levels.
Also it was hard for me to find how the theme factored into the game as a whole?
Still though, a functional and well-rounded game!
Very pretty! And super hard. I like how you can go back to an earlier level again if you mess up :)
Very atmospheric. The graphics and music are really well done. I think it would be better if you had more time to tighten up the controls.
It was hard to get used to the ripple controls, but I believe this will work as a tablet game. The first level is just perfect, the whole graphics are really nice, and the first song is well placed.
loved the visuals on this, and your control method took me a while to figure out but it was very unique
Nice relaxing music, that went well with the gameplay
I wish it was a little more responsive though, as I got frustrated with the controls quite quickly
Really frustrating controls, especially flying back randomly to where you started the level.
Beautiful and eery, great ambiance. I guess the controls could be a bit more responsive and the waves have a faster effect on the "ball".
This is really cool. The art style in particular is really, really good. My biggest gripe, though, is the controls, which took quite a while to get used to.
Really beautiful game but the mechanics and controls need a bit of refining to be less confusing
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
i tried to pass in the small hole in lvl 2 but its too frustrating
too bad the game is well polished with nice graphic and classical music