[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Escape from your own thoughts as soon as possible through the 7 worlds of illusion.
Controls:
Space Bar to flip
Tools used:
Framework: Phaser
Art: Photoshop and Piskelapp
Text Editor: Sublime Text 2
Sounds: bfxr and oscilab.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#217 | Humor(Jam) | 2.87 |
#338 | Fun(Jam) | 3.11 |
#390 | Innovation(Jam) | 3.02 |
#481 | Audio(Jam) | 2.79 |
#522 | Overall(Jam) | 3.00 |
#587 | Graphics(Jam) | 2.87 |
#596 | Mood(Jam) | 2.67 |
#666 | Theme(Jam) | 2.28 |
Comments
I like the gameplay. Nice graphics and mechanics. I had to try several time to win the first circle, because I didn't knew the brown traps decrease your coins.
@sol_hsa: I think there is a bug where the player velocity might slightly vary depending on the framerate the pc allows. Will check later.
@Satyre: Thanks, now we realized we never explained or made more obvious that the obstacles make you lose the coins.
Fun little game, it can be a bit difficult to get all the, well, whatever the things are you are supposed to collect. Good graphics, appropriate music.
I like this! Although, it is way too fast. Especially the first levels could've been easier.
But, nice graphics, good audio, and very fun.
Hint: DO NOT update the game in the rendering loop!
Awesome game. I managed to get to the level where you need to collect 16. Quite addictive, really fun.
Really like that rotating racetrack idea. Requires good reflexes! Well done!
Fun game! Very difficult but I think losing one coin when you get hit (instead of starting over) helps soften the blow. I got some choppy movement but no other bugs. Good job.
Nice graphics! Like other people said, it was kind of difficult.
A more detailed control would be really nice, have you already tested how it would be if the world was rotating and the actor has a fixed y coordinate? I think it could be more accurate to control it
Somewhat surreal, but aside from that makes a pretty cool game (though I spent lots and lots of time on level 4; it literally took nearly as much time as all others together). Sometimes I felt like the game is going faster; must be related to that FPS thing.
Pretty cool idea overall, though the use of theme isn't too apparent. ^^"
Not my type of game. It goes too fast, and if you are on the inner ring, you cannot see what is ahead. Losing the rings all the time was really frustrating. People who enjoy this type of game will enjoy though.
But I liked how you go more and more out from the center, and something good can be made with this concept.
Nice concept and good execution! From level 3 it was rather difficult and I couldn't progress, but before that I was having fun. Good job!
Every time I was just about to ragequit, I'd continue just a little longer and make some progress. I like how rather than just dying and restarting, pickups just get returned to the playfield upon collision - it kept me trying when I was close but not quite nailing it. Third level and I was done though - a shallower difficulty curve would have been welcome.
It wasn't THAT frustrating! Beat it after 15min. :)
Keep it up!
This one is hard! But it's surely entretaining and makes one play again and again!
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Runs way too fast. Assuming there's more than one level, the first level(s) should be really easy.