Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Chained Worlds

by rasek - 48 Hour Compo Entry

Chained Worlds consists of four minigames which progress through world with different point of views (like a "food chain").

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JosephLittle says ...
Aug 25, 2014 @ 10:52am

I really enjoyed this! Very simple but good fun. I thought the plant mini-game was the most interesting, definitely a good puzzle game idea there.

I did feel a little remorse having to shoot at the ducks after being one myself, but such is the way of life.

Great job!

SoulGame says ...
Aug 31, 2014 @ 1:03pm

Hey you really made something original there. Very nice entry. The best step was clearly the 2nd: the root is the coolest and most original phase of gameplay (to me).
A few notes in case you intend to improve this version and bring the game a bit further :
First step has a solid gamplay but isn't very clear, it looks more like atoms than mineral world. Third step is nice, but the duck moves are very rigid and a few animations would help. Finally the last could be fine but I really felt like there were some collisions detection problem, i missed almost all my fires.
Again, impressive concept and implementation.

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