[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
First-person puzzle game. Objects in the real world can be manipulated by moving coloured items in the 'net'. Unlock doors and move obstructions.
Five levels of intense action!
Secondary Themes
-Hierarchy (the element introduced in each new room represents a real-world action)
-Contrast
-Network
-Opposites
Built With:
-Unity
-Blender
-Sketchbook Pro
***Controls***
Move with WASD
Jump with Space
Interact with E
(interactions are based on where the mouse cursor is)
Downloads and Links
Ratings
![]() | Coolness | 52% |
#468 | Theme | 3.37 |
#625 | Innovation | 3.07 |
#813 | Graphics | 2.70 |
#829 | Mood | 2.67 |
#950 | Overall | 2.79 |
#1071 | Fun | 2.33 |
Comments
^ Thanks! And whoops, forgot to add the controls description, thanks for the reminder!
Controls took me away for a minute but after that I got the hang of it. Would've appreciated attention to audio, would've contributed nicely to the game.
The game is interesting and I think that it'd be a lot more fun once it has more levels. Although, the art is very basic.
Would of been nice if the mouse locked to the game screen but other than that nice.
Controls were confusing, but it's interesting. It can be improved. Well done ++
Hmm, what to make of this. The controls are overly annoying (mostly the mouse moving out of the display area), they feel just not right.
The idea is interesting though! Definetly needs music/sounds.
Thanks for the feedback everyone!
I have uploaded an untested linux build
You may consider changing the mouse cursor thing to screen center cause to get cursor and interactive object at the same spot is quite hard. And you can put controls listed in the game. I managed to pass first two doors but I didn't get the third.
A game like this needs some music! The puzzles are interesting but the controls are SO sensitive...makes me dizzy.
Was trying a second time, then all your mirrors blocked my ip. Got "You need to contact the server owner for further information." and I guess that's for you.
Good gameplay here man!
The audio really would have changed the game mood. I found the levels a little bit confusing, not clear what I was supposed to do.
The mouse was hard to control as it kept going off centre/out of the screen. The concept and puzzles are interesting and the lighting is quite atmospheric.
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Controls were a bit confusing at first, but after I figured them out I got to the fourth door! Maybe consider adding so music and sound effects next time to add a bit more ambiance and mood