[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Cultivate a cellular automaton through many strange, collapsing worlds. Move parts of the lifeform to a new world before the world it's in disappears completely.
A web build may become available if I can get some help here:
http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=16035
http://www.reddit.com/r/libgdx/comments/2ee1yb/drawing_pixmap_to_texture_not_working_on_html5/
Based on Conway's Game of Life. Built using Java, Eclipse, LibGDX, GIMP, BMFont and jfxr (http://jfxr.frozenfractal.com/#).
Downloads and Links
Ratings
![]() | Coolness | 79% |
#156 | Innovation | 3.74 |
#255 | Theme | 3.67 |
#402 | Overall | 3.35 |
#556 | Fun | 3.05 |
#560 | Audio | 2.71 |
#667 | Mood | 2.86 |
#795 | Graphics | 2.73 |
#925 | Humor | 1.58 |
Comments
Interesting take on the game of life. Took a couple plays to really grok the mechanic.
This is a really fun game, I liked your take on the theme and seeing each of the new worlds getting eaten. Very cool idea!
It's a good idea, but the way the graphics and worlds were displayed was kind of confusing. The game was fun for a few minutes, but it seems to be mostly left to chance.
Interesting use of the game of life. I managed to get a crazy spreading organism for a little while!
Great fun and unique game, The tutorial really helped. although sometimes the audio was annoying. I was a great game
Liked the colors and the feedback of the mouseover. Could use objectives/end game as it got stressful/tiring. Could use more negatives to avoid. Enjoyed the sfx, it gets exciting with many pixels
This is a really cool idea, managing bacteria across worlds. Took a bit of getting used to, but once I did, I had some fun with it.
487 generations and 45 strange worlds, not much but it's my best! Very original concept. The game looks a bit more like an interface than actual real worlds but it's still nice to play, I enjoyed to see my little creepy stupid living animals ruining everything and killing themselves in panic :)
Really fun, and one of the more unique entries I've played so far. Good stuff!
This is a really good concept. I think it could use some balancing at the beginning, so that you don't immediately end up in a world that your organism can't thrive in. Like, maybe the first few moves are always to a world where the organism won't die, but the rate of growth fluctuates. That way the player can play longer and feel like their decisions to move affect the game more than randomly getting unlucky. Great concept though, and the simplicity of the graphics are perfect.
Interesting concept!
I couldn't really tell what worlds would be safe to move to beforehand though. I'd usually move a big chunk to a new world, and quickly move it to another one if it didn't immediately thrive.
I had fun :)
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Totally fun! Really interesting use of the theme, well-built, colorful, and very interesting! Will be sharing with friends, I liked it a lot!