Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Planet rescue

by texus - 48 Hour Compo Entry

This is the second time that I participate in ludum dare, but the first time was for the jam instead of the compo.

Language: c++
Libraries: SFML + Thor + TGUI
Graphics: GIMP
Sound: sfxr

The game is a 2d platformer where you have to find the pieces of the portal to restore the connection to another world. Afterwards you must go there to investigate the situation there. The game only has 2 levels though, so don't expect too much of a story :).

Although there are no enemies, there are still plenty of ways to die.

Use the arrow keys to move and jump.

Have fun!

Downloads and Links




ViliX says ...
Aug 25, 2014 @ 12:30pm

A bit frustrated with all that dying, but I guess that makes it a game I will remember .)

ViliX says ...
Aug 25, 2014 @ 12:30pm

A bit frustrated with all that dying, but I guess that makes it a game I will remember :)

Linkigi says ...
Aug 25, 2014 @ 12:46pm

It felt pretty unfair when I died in this game (especially on the first level) due to hidden traps coupled with the time it takes to do that first section, but the 'Game Over' page was pretty funny. Nevertheless, Your game has a charm to it which kept me motivated to keep trying and beat it.

Sanguine says ...
Aug 25, 2014 @ 12:47pm

The story was well written, but the game was a tad too difficult for me.

Tomker says ...
Aug 25, 2014 @ 5:11pm

Difficult but it makes this game a challenge

c023-dev says ...
Aug 25, 2014 @ 5:19pm

I liked the spikes in the first level... good sequence. Art and music missed my taste a bit. I found myself holdtn the jump button all the time and timing the stuff like I'm on a pogo stick - maybe try that for gameplay - just go left and right and let the character jump all the time, that was fun =D

Ditto says ...
Aug 25, 2014 @ 6:10pm

Hah, as other have mentioned, very frustrating to die :C Has some great concepts though!

Andrew Adams says ...
Aug 25, 2014 @ 11:10pm

Why you no Mac?

texus says ...
Aug 25, 2014 @ 11:19pm

I didn't want the game to be too easy since there were only 2 levels. I guess I made it too difficult :).

@AndrewAdams There is no need to put this comment on every game that doesn't have a mac version. Not everyone has a mac to compile on.
That being said, the windows build works fine on linux with wine, so it might work on mac too with wine.

bob_fish says ...
Aug 26, 2014 @ 11:06am

Quite hard, but fun and has some nice level design!

Robotic says ...
Aug 27, 2014 @ 11:15am

Wall the level design of the first level is good, allowing you to take the parts in any order you want.

MechanicMoon says ...
Aug 27, 2014 @ 5:43pm

The game is pretty simple but addictive

kidando says ...
Aug 29, 2014 @ 8:44pm

tough game. But still a pretty satisfying experience. Great job on completing the game.

Nooner Bear says ...
Aug 30, 2014 @ 6:07pm

Neat game, but kinda hard. Props on using SFML

jprogman says ...
Sep 12, 2014 @ 1:38am

Difficult, but not too difficult. Managed to clear the castle though, yeah!

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