Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Meld

by argontus - 48 Hour Compo Entry

MELD is a game about four friends that are separated into different worlds. You have to meld their worlds and lead them back together!

The game is playable, but it is not very fun due to running out of time.
Major features that were left out:

- players were supposed to pick up pieces of an artefact that they needed to rebuild in order to complete a level
- actual local co-op input system. You can only play with keyboard at the moment, the game was meant for four players with gamepads.
- missing art: worlds, animations, music, sounds

I like the idea however, and I'll continue working on the game on my free time. If you want, you can check out @argontuscreates on Twitter. Please kick my butt so I get something done =)

Downloads and Links


Ratings

#2124Coolness10%

Comments

maloki says ...
Aug 25, 2014 @ 3:48am

Interesting concept indeed! Got stuck a few times on some characters though - some reset button, maybe?

At first I thought that the world was intended to be black & white. I could work! Up to you. :D

More focus can be placed in locking the camera. Loved how one character just drops in on one screen to the next. Promising work you have here! :D

Waterman7 says ...
Aug 25, 2014 @ 7:23pm

I'm currently working on a very similar game (not for LD), except with only two instead of four players.
If you're interested, you can check it out right here:
http://w7games.bplaced.net/html/dyo.html

Funny to see how you had almost the exact same gameplay idea :)
I'd love to see you continue working on this as well!

argontus says ...
Aug 30, 2014 @ 2:34pm

@maloki - Yeah reset button would have been good :D And personally I think the dark foreground (a la Limbo and others) could work quite nicely. Thanks for playing!

@Waterman7 - Awesome! I played your game for a bit, it works really well. Funny how you have the exact same idea. I'm thinking of how to limit melding the worlds together, for instance you could only transfer when a similarly shaped walls touch, or something. Thanks for taking a peek!

KEFIR says ...
Aug 30, 2014 @ 2:49pm

Great idea! You should make a full game of this!

dickpoelen says ...
Aug 30, 2014 @ 2:56pm

Nice idea, but like you said yourself, it's needs some work :)

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