[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Multidimensional Bull Slaughter is a game where you slaughter bulls to keep the balance up (don't ask). Unfortunately there are bulls from two different dimensions/worlds, so you have to change the dimension repeatedly if you want to slaughter 'em all! If you miss a bull, the balance will go down and eventually you will die. Creepy!
Downloads and Links
Ratings
![]() | Coolness | 92% |
#128 | Humor(Jam) | 3.24 |
#214 | Fun(Jam) | 3.33 |
#243 | Graphics(Jam) | 3.72 |
#366 | Overall(Jam) | 3.25 |
#390 | Innovation(Jam) | 3.02 |
#401 | Audio(Jam) | 3.00 |
#426 | Theme(Jam) | 3.07 |
#473 | Mood(Jam) | 2.93 |
Comments
Great graphics and idea ;D... Except so much killing and blood ;<. Anyway, quite difficult and tricky ;p
Woah the switching weapon thing was hard to catch... but I liked the idea :D
I suspect you preferred the day and night theme from the voting eh?
Damn this is actually difficult! But strangely compelling... sweet!
Cool game! But hard. It's a memory game more than anything as it is now. Remembering which button holds which weapon. Perhaps making that more visual would make this easier to pick up.
Great game. Switching between worlds took a bit too long in my opinion. But really fun when you get the hang of it.
Great Game! At first it feels kind of rushed and an easier learningcurve (perhaps unlock different enemies with time) but after i figured the controls its really funny!
Good game, it IS multidimensional, but it took me a while to learn which key controls which weapon, and I always ended up mixing them up.
That was fun, I liked the simple learning curve. This game would work nicely on the app market.
I like the cow evolution with the level increase funny and challenging.
I don't know how people play but in WASD configuration, I usually place three fingers on ASD, the fact that you use W to switch world require to use one of the three attack finger, which reduces a lot the comfort. Switching by using the space bar can increase the velocity of action hence the fun.
i liked the game. you need to get a hang of it but it was hard for me the first time i tried the game. well it was hard all throughout :))
nice game! good job!
Fun but REALLY hard! Graphics are awesome and loved the level of polish (particles, sfx, etc). Controls were a bit tricky for me because I'm used to WASD for movement but didn't tamper the experience.
Good job!
When I saw "ASD" in the instruction screen, I realised that it was made for a qwerty keyboard. So I pressed alt+shift to switch my keyboard mapping, and BAM! i was in the game (despite the "press enter to play". Minor thing, I know, but still.
Nice game overall. The difficulty might be a bit too much at start, but it's okay.
Did much much better the second time. The extra-fast bulls were too much, though. Neat game!
A very difficult game, only for those with good hand-eye coordination (not me!). Nice graphics and concept. Good job!
Really fun game. Like the art and sound effects. And the fact that you have to slaughter bulls... for whatever reason.
But the controls...
Switching dimensions shouldn't be on W, but rather on Space or maybe right arrow key, so that you don't have to move your fingers from the keys all the time, which slows you down.
And I would really suggest displaying the three actions for the tree buttons on screen. You could still add a hard mode where you don't display them, but for the beginning it's a must.
Great execution of the theme! I played it until I got a... decent hang of it! :P
I do have one note though: The dimension switching should be on a different key - it messes up my flow to have to move my fingers up when there are easily accessible keys like shift or space.
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
I liked it quite a lot, it's funny without much text, and quick to learn (but actually quite hard).