Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by BloodJohn - 48 Hour Compo Entry

Find and select the same transistors in two threads.

My best result is 30 points. And what result you got?

Downloads and Links




Martins says ...
Aug 23, 2014 @ 11:01pm

After 14 i couldn't spot a single pair; before that the difficulty was challenging and rewarding, after that - only endless line of "nope" :)

BoskoSokolov says ...
Aug 24, 2014 @ 3:05am

Nice game, but I really don`t see how this has anything to do with Connected Worlds.

BloodJohn says ...
Aug 24, 2014 @ 6:56am

When I reached level 30, I had a few minutes to look closely to catch the same picture. This game is not as simple as it seems.

Thanks for the feedback. Sorry, that metaphor was too obvious. In the next game I will try to fix it! :)

Aug 24, 2014 @ 8:06am

Cool game. Got to 40.

Game starts very easy; gets very challenging.

Tips to players: Keep clicking on blocks on the bottom row. You'll eventually find a match on the top and having already clicked on the initial block will help you make the small window of time. Also, watch out for those arrows! Many blocks are very similar but the arrows are different.

Fernando says ...
Aug 25, 2014 @ 3:23am

Made 54 (My head is spinning :D). Very addicting.

Cheshyr says ...
Aug 25, 2014 @ 5:06am

I like it. As an EE, the graphics are near and dear to me. Amusing game, and quite addictive.

Boodog says ...
Aug 25, 2014 @ 5:45am

Awesome job! It's a bit slow though.

tiff says ...
Aug 25, 2014 @ 5:46am

Really liked this. What a great premise. I immediately wanted more difficulty and got it shortly after. Great idea!

ninjascript says ...
Aug 25, 2014 @ 5:54am

I think there might be a bug. The first time I played I made it to 7 points before the game showed no more matches. The top row showed only one type of symbol and the bottom row showed only another type of symbol, even though I waited for a good minute. After refreshing the page I was able to progress.

BloodJohn says ...
Aug 25, 2014 @ 6:25am

Thanks for bugreport.

nonetheless says ...
Aug 25, 2014 @ 3:21pm

Had to wait for a match really long time at one point, don't know if that's a bug. Only on one level though, later worked fine.

Xeke_Death says ...
Aug 25, 2014 @ 3:26pm

Got to 32 before calling it quits, gotta go to bed...
Interesting idea, though.

Ixeno says ...
Aug 25, 2014 @ 3:32pm

Great test for observation skills!
Well done and addictive :P

Aug 26, 2014 @ 3:39am

You got the connecting, just not the worlds. Interesting mechanics, pretty cool concept. Nice job!

ATTA Games says ...
Aug 26, 2014 @ 6:35am

Nice entry!

jshaffer94247 says ...
Aug 27, 2014 @ 2:49am

Took me a few minutes to understand you were matching color and symbol and not tiny differences in the line thicknesses or anything (might have been a problem with the webplayer that was solved when I reloaded) Once I got that it was fun...until I hit level 14 and the top row was all bipolar devices and the bottom row was only IGFETs or some such (another EE, but I do CMOS :) Cute idea but might have a bug. (Yeah, I know, 48 hours and I'm surprised there's a bug?) Nice work. I agree that you need to explain how this fits the theme. (I'm thinking it does, but you didn't explain.)

ploogle says ...
Aug 27, 2014 @ 4:39am

I thought it was going to be lame after the first two rounds.


I can't make it past 10. This is hard! But at the same time it didn't feel unfair. Excellent concept! With some more polish it could be a pretty addicting mobile game.

esayitch says ...
Aug 28, 2014 @ 6:44am

Got 18 :)

Pretty cool concept and the difficulty curve is well thought out. Music was cool but not very appropriate IMO (maybe a happy, skippy tune instead?). Graphics did their job.

Good game, would play on a mobile phone :)

ZYXer says ...
Aug 28, 2014 @ 2:03pm

Wow, I made it to 40... now my eyes hurt...

Quite difficult and hypnotising game. Well done!

HELLO23 says ...
Aug 28, 2014 @ 7:34pm

nice game, I like the idea of transistors

BloodJohn says ...
Aug 29, 2014 @ 5:40pm

add Android version
Random bug - fixed

> I agree that you need to explain how this fits the theme. (I'm thinking it does, but you didn't explain.)

I think that the two worlds are combined through the same things. This is the bridge, which gives support to new things from another world. Look for similar things in different worlds - a difficult job. I decided to do to make this work in game. Two different flow are two of the world. The player searches for a common link between threads. The efforts of the player combines two of the world through search of the same things. Thanks to your reviews, I realized that this metaphor is too abstruse. Accept my apologies for such prototest.

Sestren says ...
Sep 4, 2014 @ 3:41am

I feel like there should be a penalty for letting a match disappear from the screen without selecting it. Overall, I thought this was decent, and it got surprisingly difficult after awhile.

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