Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Peeka Boo

by KamikaziUk - Jam Entry

Scare the phony hunters. They are trying to pretend there is a ghost to get money out of people!

Use objects to scare the hunters enough to make them leave. Don't get seen as they will find out there is a real ghost and use there ghost detectors.

WASD & Mouse to Move. Tap e to toogle. Hold e to overload scoring a bigger scare.

The theme is based on you being connected to the spirit world.

Downloads and Links




TeamOnBack says ...
Aug 25, 2014 @ 3:49pm

Nice to see all sorts of games coming from this theme for sure. I like the tie into the theme with the whole ghosts and stuff. Suggestion: Pop UI on intractable things to make them scared

JetL33t says ...
Aug 25, 2014 @ 3:49pm

Pretty nice implementation of the theme :P
I like it.

teoacosta says ...
Aug 25, 2014 @ 3:50pm

This was a cool take on the Connected World. I wish there was some animations on the ghost hunters so you'd know they were scarring them.

Really enjoyed it!

Aug 25, 2014 @ 3:52pm

This was really cool, I like the idea.
I think the character movement could use some work though, like slow it down, make him float a little bit, kind of ghosty :)

McFood says ...
Aug 25, 2014 @ 3:55pm

I really liked the classical music. Scaring them with the piano was quite fun.
You get seen quite slowly, so I found I could just stand in the light and toggle them to death.
But the gameplay concept was great, I liked sneaking around and trying to startle them. Good atmosphere

rantt says ...
Aug 25, 2014 @ 4:02pm

I enjoyed it. I like how you interpreted the theme. Nicely done :)

Berail says ...
Aug 25, 2014 @ 4:09pm

Interesting idea something like first person Ghost Master :D keep it up i would like to play this when finished :D

Aug 26, 2014 @ 4:25am

Interesting and funny idea. Its easy to scare hunters frantically clicking on the same item before they are approaching you ... I feel that it interferes with the gameplay, and could be circumvented, decrease the percentage of fear added to each click for each object. With this the player would walk around the house.

Druid says ...
Aug 28, 2014 @ 8:49pm

This is really most cool idea here! Neat game! (and i really liked sound theme!)

Nooner Bear says ...
Aug 31, 2014 @ 7:13am

Great mood and implementation!

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