Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Space Taxi by Foxel & Maxel

by Macecraft - Jam Entry

Unfortunately, while pushed for time, this game was seriously rushed. I do, however, think that despite the bugs the idea was worthwhile sticking to. I've never completed an LD but this time I have with a poorly written, badly designed game but... I finished this time! 1 team mate may have abandoned us, but I did what I could.

Feel free to hack away at the code and improve upon my game, there's a text document with the instructions.

We hope you appreciate that at least we finished... But if you don't, then you make my game better and I'll love you.

Downloads and Links




Kayelgee says ...
Aug 31, 2014 @ 6:28pm

I liked the audio. Is there an ending? I transported a few passengers but there wasn't any indication if I can finish the game.

I had many problems with the game and I'll just list'em. The static background made it hard to orient. I didn't have a map or anything to find the other planets. One planet had multiple numbers. It was strange that I needed to click "yes" with my mouse while I had both hand on the keyboard to before. Why can I only accept a mission and not decline? I didn't understand the reason why the planets blocked my path. Two buttons in the menu are not working yet they are there. I didn't seem to get anything for delivering a person.

Every finished game is something you can be proud of. I can say from experience that it's much harder to work in a team then alone unless you've worked together before. Learn from it and grow and make a better game next time :D.

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