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In Love you obtain
In Hatred you cast away
In Fear you evade
Unless you don't mind
_____________________________________
I really mean you can manipulate those People easily.
Achieve goals. Make things. Enjoy your stay.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#6 | Innovation(Jam) | 4.42 |
#43 | Humor(Jam) | 3.79 |
#66 | Overall(Jam) | 3.83 |
#108 | Fun(Jam) | 3.57 |
#204 | Theme(Jam) | 3.55 |
#228 | Mood(Jam) | 3.37 |
#440 | Audio(Jam) | 2.90 |
#458 | Graphics(Jam) | 3.19 |
Comments
Nice one! Although there's too many rules and the fact that all of them are explained at the same time makes it confusing. Good job though!
Clever! Funny! Compelling! You've got yourself a videogame here.
Good Job.takes a little time to understand the rules but game was fine after understanding them.
Fun game. I think it will be possible to develop further, because the idea is very cool.
Fun puzzles, enjoyed finding slightly alternative ways of solving them like completing the last level without any killing.
Amazing entry.
Took me a while to really understand how it works, but the polish level is insane and it's all working so well...
I had trouble with the last level because I couldn't figure how to kill someone, but I won without it. Wish there was more!
Congrats!
This was very entertaining. Although, sandbox mode I think requires more options, like spawning items and people.
Hm...Chrome is flagging your .zip as malicious (not uncommon--which happens a lot for LD games--malicious). Not sure what there is to be done about that, but figured I should point it out to you.
@SnoringFrog, Chrome does the same thing in my case. However, you can still save the zip. Or, if it gives you no option for that, try turning off phishing and malware detection:
https://support.google.com/chrome/answer/99020?hl=en
@CoopNasty, @Phaix, @pirate-rob, working on a post-compo version, that features more levels and sandbox achievements.
It's a bit hard to get all the info that is thrown at you at the start, but the game is really fun and interesting when you get it. Nice work!
the game got flagged on download but i still tried it
The game itself is pretty confusing due to the info overload, but overall a great entry
I really like the idea of this game. Blending feelings to get objectives done. I also found it pretty humorous.
Very cool mechanic, simple yet complex. Would love to see more.
Genius. Calculating the steps was a bit difficult, but thank you for showing what the result of the transaction would be.
I had to read carefully to understand mechanics, but once I got the hang of them, game was pretty cool. One of more innovative entries, definitely!
Great idea, but it could really use a better interface. Hope you postjam the hell out of it.
Idea is really nice, I like the way you interpreted the theme, but all those formulas may be hard to remember and sounds can be a little bit annoying, but it is a good game!
That was really interesting. Although i found the explanation from the tutorial a bit too heavy. You should make it more simple and take a step by step tutorial approach so that it doesn't overwhelm people. Maybe like make the tutorial integrated with each level. Anyhow I enjoyed the game ! nice job
The puzzle element is very interesting. The social manipulation is more less pure math, but still fun! Realy clever idea, a must play. I sent it to my fiancee to try it out (shes a psychologist). Nice job!
Really nice entry, I see the potential here for a really big, crazy game. With a lot of character development and plot twists xD
weird but fun game.
litlle hard to understand (I don't play post-jam version for now...)
Awesome mechanics! Now you should try to explain them little by little rather than before the game start. One of the most innovative entries. Reminded me of Benmergui's Storyteller
I found this game fun, but in a different way to most other Ludum Dare games. Good job! Although it does need a bit more before it becomes a 'game', I think.
I would've like a less overdone song, but whatever
Learning how to play was a bit difficult. I would suggest gradually introducing ways to play instead of doing it all at once. Sort of think Super Meat Boy and how they gradually have you learn parts of the game! It's definitely more work, but something to think about in the future. :D Overall great work! It was fun to play.
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Cool idea! Would love to see this expanded upon!