Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Disconnected Society

by jormungandr - 48 Hour Compo Entry

A game about the connection between the worlds of the rich and the poor, the privileged and the oppressed.

Requires XNA 4.0 to run (included)

Downloads and Links




Skills641 says ...
Aug 25, 2014 @ 4:14am

Doesn't work

sharpcoder says ...
Aug 25, 2014 @ 4:24am

The mini game concept was interesting, but they could have used a bit more polish to make them entertaining. The story definitely fit your theme of disconnected society, nice job.

Lacaranian says ...
Aug 25, 2014 @ 4:32am

Pretty flipping good! You did a lot with limited art, and that's almost always a sign of some thoughtful design.

technocf says ...
Aug 25, 2014 @ 12:01pm

Pretty good game, I'm not sure how much of what I chose affected the storyline and I was not sure about how to control the "mini games".

PaperBlurt says ...
Aug 25, 2014 @ 7:11pm

The political commentary is so hot!

Nice way to speak up.

RodRoy1 says ...
Aug 26, 2014 @ 5:25am

I liked the minigames, very warioware like. Unfortunately overall I just got really confused and had no idea what what I was doing.

Chris Maire says ...
Aug 26, 2014 @ 5:34am

Crashes on start with no error message for me. Win7 x64.

Rothens says ...
Aug 26, 2014 @ 3:33pm

I don't really know what I am did exactly, I found two possible endings. But I like the hand drawn, and the low res graphics too :)

OinkIguana says ...
Aug 28, 2014 @ 8:50pm

The story was interesting, though the games didn't make a lot of sense. Music and graphical styles were very contrasting, but worked pretty well I think.

egor-idiot says ...
Aug 29, 2014 @ 4:51am

Crazy game, I burned myself %)
But enjoyed mood.

jomomomo says ...
Aug 29, 2014 @ 9:38pm

I can't play on windows... any chance for a web version?

JonathanG says ...
Sep 12, 2014 @ 12:37pm

A bit strange! If I chose the "nice" option I seemed to get an easy minigame, and the "mean" option gave me a hard minigame, which is weird because the nice/selfless options would make more sense if they weren't the easy options? The minigames were sometimes pretty confusing. The endings were amusing.

jormungandr says ...
Sep 12, 2014 @ 2:07pm

Well the minigames were supposed to be from someone else's perspective, so if you picked the bad option it would make their life harder, but I guess that wasn't very clear >_<

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