Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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InfiLoop

by komjaur - 48 Hour Compo Entry

This is my first ludrum dare game and i hope you like it.

Everything is connected in this game and if you are patient enough you will find end or else loops will find you.

i don't want to upload many pictures of game because it will destroy mystery :D


Game is short...Maybe.

Programs used:
Unity
Paint xp

inspiration:
Antichamber

Hint:Look that eye little bit longer :D

If you liked my game please like my facebook page
https://www.facebook.com/luminapood

Sorry for bad english

Downloads and Links


Ratings

Coolness100%
#730Mood2.79
#755Audio2.30
#774Humor2.01
#858Graphics2.62
#940Overall2.80
#943Fun2.59
#1054Theme2.34
#1090Innovation2.29

Comments

akios says ...
Aug 24, 2014 @ 5:02pm

make a web version, it will spare peoples time and more people will play

komjaur says ...
Aug 24, 2014 @ 5:29pm

made web version

MyougaHiroshi says ...
Aug 24, 2014 @ 6:37pm

I've played antichamber, but can't get through the eye xD I played that game very long time ago, and I'm not patient yet, but seems nice game

Geckoo1337 says ...
Aug 24, 2014 @ 9:31pm

It's your first contribution for LD. Bravo. But it seems to me you don't know the rules - my friend. If you share a "48 Hour Compo Entry" you MUST share the sources too. See the rules. It's not a criticisme - I like your game, but rules work for all of us ++

Miziziziz says ...
Aug 24, 2014 @ 9:35pm

pretty nice imitation of antichamber.
Is there more after the eye, though? like, I looked at it, then the passage opens behind me; i go in the passage and go around and end up at the eye again. I tried going counterclockwise and clockwise and still end up in the same spot.

phasebeta says ...
Aug 24, 2014 @ 9:36pm

I found the ending.

Lacaranian says ...
Aug 24, 2014 @ 9:42pm

Got to the colored hallways - very nice use of Antichamber style logic, if a bit repetitive

sprawl says ...
Aug 24, 2014 @ 10:07pm

Pretty good replication of some of the mecanics.

I dont see how someone would pass the eye part without having played antichamber since there's no animation on it.

Also, I suggest you try and give a better name to your game next Ludum Dare.

Good job again on your first LD!

komjaur says ...
Aug 24, 2014 @ 11:29pm

Updated little bit and added source

MyougaHiroshi says ...
Aug 25, 2014 @ 7:47am

sprawl : thanks, you reminded me how to get through the eye :D really, it was easier in the antichamber, but this game is still very cool

yodamaster says ...
Aug 25, 2014 @ 10:37am

Nice basis for a maze-exploration game. I like the background sounds.

Aug 25, 2014 @ 10:37am

Some fun, solid gameplay here. Well done.

xgeovanni says ...
Aug 25, 2014 @ 10:39am

So I read the name "Like Antichamber" and rushed to play it. Then I remembered I was on Linux.

I'll play it later.

ahmedmohi says ...
Aug 25, 2014 @ 10:40am

Good game like the similarity with anti chamber .
I would it if it's alittle bit more sensitive to the mouse it get's messy with me sometimes :D

Aug 25, 2014 @ 10:40am

is the eye the end?

luismb55 says ...
Aug 25, 2014 @ 10:42am

I like the Antichamber and also the Like the Antichamber. Good job!

TautNerve says ...
Aug 25, 2014 @ 10:42am

Possibly there is some sort of glitch in the web version, after the 'COME BACK' part when falling down the pit my screen tinted and the game was stuck. I enjoyed it while it lasted though, I really liked Antichamber and this is a nice tribute

gwa says ...
Aug 25, 2014 @ 10:45am

very nice dont know if the blue screen after solving the come back ridle is the end but I take it as the end :)

CptDustmite says ...
Aug 25, 2014 @ 10:46am

I haven't played Antichamber before, so I found this challenging and fun. It's a very cool concept. This does look quite similar to Antichamber though (and the name confirms that), would be even better if you added your own flavour to it :)

Maek says ...
Aug 25, 2014 @ 10:56am

Intresting!!!

komjaur says ...
Aug 25, 2014 @ 11:09am

fixed bug

Split82 says ...
Aug 25, 2014 @ 1:53pm

Definitely antichamber like feel :)

snooze82 says ...
Aug 25, 2014 @ 2:21pm

nice antichamber like game

Mali says ...
Aug 25, 2014 @ 2:25pm

Trippy game. I enjoyed the non euclidean (is that the word?) gameplay. Confused me several times and I'm not sure if it was because I was doing it wrong or whether it was bugging out. Good game, would go well with some music and more content. Congratulations on it being you're first LD entry, mine was so much worse than this. Nice one!

TheExGenesis says ...
Aug 25, 2014 @ 2:25pm

I can't get past the "come back", but the non euclidian room with the pillar in the middle is overused, I found it kinda repetitive

Robinerd says ...
Aug 25, 2014 @ 3:03pm

I adore antichamber and have played through it all. You did a really good job in capturing the fun from antichamber and putting a new touch. Well done implementing this, from a technical point of view, very non-trivial I would say.

Yes, I found the exit! The eye really had me for a long time, and to anyone how couldn't get past, my hint is to really consider what the sign on the wall says before rushing around. The other puzzles were clever and took some tries but I had them easier since I played antichamber a lot.

Graphics like antichamber. Some doors popping visible when in the view, but I can bear with you - even the original anti chamber sometimes had these problems.

Audio did it's job in a simplistic way. Kind of bad looping, but still good.

Theme connection was a bit weak, although you have the connections between "chambers" I wouldn't really call them worlds.

Overall, most fun game I played so far, and I really hope you will find the passion to develop more puzzles for this.

Robinerd says ...
Aug 25, 2014 @ 3:19pm

@TheExGenesis I also thought the euclidian room was overused, until I realized it's because I'm running around in circles. The comeback puzzle is different.

@komjaur I would really support you if you would extend this with more types of puzzles. If you can think of puzzles which are different from antichamber but still keeps the same feeling, it would be a great way of making this game more unique. That would be legendary!

komjaur says ...
Aug 25, 2014 @ 3:29pm

euclidian room is like death in games,when you die you start over but here you go back to the beginning.

dadman says ...
Aug 25, 2014 @ 3:34pm

... Kind of just makes me want to go play antichamber. It is impressive you managed to do all the things they did though, I still have no idea how that works!

Techblogogy says ...
Aug 25, 2014 @ 3:41pm

Pretty good. Does feel a bit like antichamber.

Makio says ...
Aug 25, 2014 @ 4:07pm

Nice ! remember me a lot a friend game https://www.youtube.com/watch?v=G08WP2EUvU0 with some difference in the universe / mecanic and more step by step instruction, i love it :)

DrMelon says ...
Aug 25, 2014 @ 4:13pm

A little rough around the edges, but a very good Antichamber-like game! Non-euclidean puzzlers are the best!

jsmars says ...
Aug 25, 2014 @ 4:16pm

Abit too much like antichamber, would be fun if there was something new

Berail says ...
Aug 25, 2014 @ 4:19pm

I remember other game like this but don't remeber name :D (Probably that antichamber:D) Still really hard and tricky i like it :D!

Andre Blyth says ...
Aug 25, 2014 @ 4:43pm

Good on ya for an ambitious 3d project.

crneumre says ...
Aug 25, 2014 @ 5:07pm

Awesome work i enjoyed antichamber and enjoyed this too.
Got to the end : )

Laralyn says ...
Aug 25, 2014 @ 5:25pm

Fun game! For the web version, it would help if you locked the cursor. Good work for such a short time period!

Naytron says ...
Aug 25, 2014 @ 5:30pm

Would be nice if there was a restart button so you didn't have to refresh the web page when you got to a dead end.

Found the end and enjoyed exploring. Short but satisfying.

Donar says ...
Aug 25, 2014 @ 5:40pm

The Mouse won't stay in the game window ... made it horrible to play. Even on fullscreen I was fucked by my dual monitor setup.

The game pretty much looks like AntiChamber but I don't think it feels like AntiChamber. Maybe I was too stupid to progress but I always ended up in similar rooms with different colors and went then back the the eye. Turning around just cought me in an infinite loop.

I wasn't able to finish and after like 8 colors I stopped, because of the mouse cursor issue. Looks fine but isn't really innovative, since it's an attempt to rebuild another game (on a smaller scale).

kyyrma says ...
Aug 25, 2014 @ 6:03pm

I ended up doing a lot of loops before I stopped. Really cool stuff, although the part with having to stare at the eye gets a bit annoying. Haven't played Antichamber, but having seen screens of it you seem to have gotten the name right for this game ;-)

Seconding the problem with cursor not locking in the game screen in the webplayer.

komjaur says ...
Aug 25, 2014 @ 6:43pm

fixed mouse issue and eye is not end

Fonserbc says ...
Aug 25, 2014 @ 7:53pm

I wouldn't have waited long enough never If I hadn't read the instructions :P

Nice recreation of antichamber!

Aug 25, 2014 @ 9:43pm

Found the ending. Very tricky.

Lycaon says ...
Aug 25, 2014 @ 9:54pm

Controls were clunky and slow. Puzzles were basically ripped straight from Antichamber. There was a washing machine going in the background the whole time, for... some reason.

"Like Antchamber", but less charming, less clever, less mind-bending, and less original.

OFF says ...
Aug 25, 2014 @ 9:57pm

The ending was tricky!

Great copy of a game that i loved there is still some visual bug, but the transition are mostly perfect. It's not original but your level could be passed like that inside AntiChamber.

Thanks for the hint! ;)

owyoow says ...
Aug 25, 2014 @ 10:35pm

Nicely done. I found the ending. Took me a while tho. Fun game

haveric says ...
Aug 25, 2014 @ 10:45pm

Definitely seems like a less polished version of antichamber at first, but seemed to get repetitive with no guidance on how to solve a few things. Not bad for 48 hours though.

OnlySlightly says ...
Aug 25, 2014 @ 11:15pm

I really liked how the puzzles were riddles. And the minimalist style. Great job!

TrickFishPie says ...
Aug 25, 2014 @ 11:23pm

Liked the idea...felt a bit too trial and error rather than being driven by riddles. Top effort though

PowerSpark says ...
Aug 26, 2014 @ 12:46am

I want to kill that freaking EYE

imdigitaljim says ...
Aug 26, 2014 @ 12:59am

I did something around the eye and it broke! I like the start though!

nikki93 says ...
Aug 26, 2014 @ 1:42am

Nice game! Some times unclear what to do but I guess that's part of it. Also often the puzzle is given away cuz of seams in the walls.

Meganopteryx says ...
Aug 26, 2014 @ 1:54am

AAAAA I can't escape the infinite loops! Nice tribute to Antichamber.

KunoNoOni says ...
Aug 26, 2014 @ 1:57am

never played Antichamber. interesting game.

Fortyseven says ...
Aug 26, 2014 @ 3:38am

Found the ending! ;) Damned fine replica of Anitchamber. Great work. :D

mramaizng says ...
Aug 26, 2014 @ 4:05am

Great recreatation of Antichamber.

Resonious says ...
Aug 26, 2014 @ 4:24am

Pretty neat.

r0x0r says ...
Aug 26, 2014 @ 7:06am

could you make a build for linux?

hazzahazzam says ...
Aug 26, 2014 @ 7:47am

Eye needed an animation, good imitation of antichamber though.

TechnoWolf99 says ...
Aug 26, 2014 @ 2:52pm

Not bad! It took me a while to find the ending though. lol

syawqy says ...
Aug 26, 2014 @ 4:32pm

I'm confused...

Aug 26, 2014 @ 4:37pm

Pretty cool. Definitely like antichamber

xgeovanni says ...
Aug 26, 2014 @ 5:36pm

I said I would be back, so here I am.

I got to the ending. Pretty nice game, really captures the ambiance of the original Antichamber. Breaking out of the "Unity look" is always great.

But damn it, that last comment was supposed to be a hint to make a Linux build.

komjaur says ...
Aug 26, 2014 @ 6:02pm

Made linux and mac build but i have no idea if they work.
if anyone can confirm if they work please comment.

Lissar says ...
Aug 26, 2014 @ 8:00pm

I clicked because I thought it looked rather like Antichamber, though I think maybe this was a bit TOO much like Antichamber! Still, nice effort.

Capitals says ...
Aug 26, 2014 @ 8:24pm

Fun and enjoyable. But it seems like I am not patient enough. I enjoyed anti-chamber a lot, btw.

AortaStudios says ...
Aug 26, 2014 @ 8:40pm

very interesting! I love antichamber and using it as your inspiration has definitely helped! Nice entry

RaysAndLazors says ...
Aug 26, 2014 @ 10:48pm

Found the spinning ending thing, just saying :P

Aug 27, 2014 @ 5:20am

I have no idea how I found the ending but I did. Very cool. Reminds me of myst or something.

ob6160 says ...
Aug 27, 2014 @ 9:27am

Good game, a little repetitive.

Fumiko says ...
Aug 27, 2014 @ 11:45am

Well yeah - i like antichamber a lot myself - however i'd wish for a bit more diversity to the original. It feels more like a my bestof of antichamber. However - nice take on the theme in any way. And it IS pretty true to the original. :)

Mekuri says ...
Aug 27, 2014 @ 12:20pm

I didn't get through to the end, but I did get through a lot of different colored hallways.
I like the idea, it was a bit repetitive though (But I might have been doing something wrong) - I loved the background sound it added a nice feel to the game.

Jaucheman says ...
Aug 27, 2014 @ 1:06pm

Nice game, but should it be possible to walk trough the wall in front of the eye? Because if you look straight at the eye and keep walking backwards you will glitch trough the wall

komjaur says ...
Aug 27, 2014 @ 1:24pm

01101001011001100010000001111001011011110111010100100000011011000110111101101111011010110010000001100101011110010110010100100000011011000110111101101110011001110010000001100101011011100110111101110101011001110110100000100000011101000110100001100101001000000110010101111001011001010010000001110111011010010110110001101100001000000110101001110101011100110111010000100000011001000110100101110011011000010111000001110000011001010110000101110010

komjaur says ...
Aug 27, 2014 @ 1:25pm

if you look eye long enough the eye will just disappear

bytegrove says ...
Aug 27, 2014 @ 3:33pm

Interseting concept, but I don't think I really "got" it. I kept getting stuck in the blue room and got back to the white eye all the time. Nice work on the mood though, quite creepy!

43iscoding says ...
Aug 27, 2014 @ 10:23pm

Interesting yet veeery creepy game!

AkirAssasin says ...
Aug 27, 2014 @ 11:42pm

I don't understand the "come back" part... haha I got caught up in the loop. W seems buggy because after I go through the eye a few times I automatically go forward even when I'm not pressing W.

MechanicMoon says ...
Aug 28, 2014 @ 12:30am

Wow! Really nice the gameplay and the ''logic'' way

Troy says ...
Aug 28, 2014 @ 12:55am

Nice little puzzle game, couldn't get very far but I'm gonna try again tomorrow when I'm not so tired. Enjoying it so far!

jsspiegel says ...
Aug 28, 2014 @ 2:44am

Kinda creepy (good thing), but it was always hard to figure out how to progress and I got stuck :(

Aug 28, 2014 @ 5:46am

Liked it. Got to the ending. Pretty good puzzles, overall. Nice job for 48 hours for sure.

RHY3756547 says ...
Aug 28, 2014 @ 4:02pm

Reminds me a lot of antichamber - but I feel the eye puzzle was a bit more confusing than it should have been. Nice work though - would have been great to see the game become a bit longer!

Lokarunith says ...
Aug 28, 2014 @ 9:37pm

Very cool, I got to the ending, how? I was playing while chatting on facebook, one time I changed tabs and I moved the camera randomly, when I came back I was looking at sign I've never seen before, the rest was easy.

I tried it a second time and managed to understand what I was supposed to do, but if it wasn't for chance, i'd still be running in loops right now.

mechabit says ...
Aug 28, 2014 @ 10:19pm

cool game

ninjascript says ...
Aug 29, 2014 @ 2:53pm

Interesting concept! I never played antichamber but after this I might have to check it out. I like you use of environmental sounds.

Also, I found the ending.

jukimv1986 says ...
Aug 29, 2014 @ 6:23pm

I have played Antichamber before until its end and this game really remind me of the experience. Very well done, I am really interested in knowing how you achieved it. Maybe try to lower the amount of time it takes for the eye thing, you know ;) but very well done! amazing considering that was your first entry ever!!

sftrabbit says ...
Aug 30, 2014 @ 1:14pm

It was interesting, but yes, very similar to antichamber. I have a couple of notes: sometimes the trick you're using to reveal the exist is very noticable (I'm pretty sure in antichamber they actually use world portals to the different areas); and I still didn't figure out what the meaning of the eye puzzle was, but just by looking back and forth I got it to work.

dickpoelen says ...
Aug 30, 2014 @ 3:37pm

Cool. Never played antichamber, so this was new.

dancingmad says ...
Aug 31, 2014 @ 9:30pm

I found the ending :p

Nice game, very like Antichamber.

tchem says ...
Sep 1, 2014 @ 12:32am

nice!!!

Code White says ...
Sep 1, 2014 @ 3:19pm

Congrats on your first LD... It's always the trickiest.

komjaur says ...
Sep 1, 2014 @ 4:44pm

:D

swich says ...
Sep 2, 2014 @ 10:32am

Nice Antichamber clone! Is there any connection to the "connected worlds" theme?

nesis says ...
Sep 2, 2014 @ 12:32pm

Crazy mind-bending game. Good imitation of Antichamber.

MaesK says ...
Sep 2, 2014 @ 1:18pm

Great concept and visuals. I found myself getting lost, and going back to the beginning :D

komjaur says ...
Sep 2, 2014 @ 3:02pm

swich
yes there is.

Sep 3, 2014 @ 6:55am

Finally beat it... cool little game.

Sep 4, 2014 @ 4:03pm

You are in todays episode of Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=p6HuW2Ag0sA

Jedi says ...
Sep 4, 2014 @ 5:39pm

I found the end! If I didn't see the comments here first though, I'd have assumed I'd seen all there was too see. Pretty cool puzzle game! Unfortunately I don't know how much of it was original and how much was inspired by Antichamber because I've never played it.

Staring at that eye sucked a lot of the fun out.

I believe you could fix some of the graphical glitches by moving vertices of walls instead of changing the visibility of wall sections. Still, it was cool to see that you made Unity behave as if it was non-Euclidean! Kudos!

klianc09 says ...
Sep 7, 2014 @ 10:01am

I'm posting a comment, because the game told me to.

It really is a lot like antichamber, that is good, because antichamber is good, but it is also bad, because it doesn't feel original. Still, judged on its own merit it isn't bad.

The ambient music is not really fitting, but it also doesn't distract too much so it's okay.

Walking backwards helped a lot with most of the puzzles (and I think caused some glitches).

komjaur says ...
Sep 7, 2014 @ 7:34pm

@klianc09 if didnt fell into the endless void then everything went alright. :D

Dohan says ...
Sep 9, 2014 @ 4:49pm

It's always interesting to explore a non-euclidean labyrinth. The Antichamber vibe is very obvious, but I'm not sure what triggers the eye here, I just kept pushing the wall with my back until it allowed me to pass through.

Also, http://i.imgur.com/rA31vSU.png

komjaur says ...
Sep 10, 2014 @ 1:54am

Little secrets:
*eye is not like it was in antichamber.If u look it 5 second then loop room door opens and if u look it 10 second then other door opens.
* Don't go to colored rooms

apiotrw says ...
Sep 13, 2014 @ 3:59pm

Could be more

kirbytails7 says ...
Sep 15, 2014 @ 4:59am

Pretty nice, if just a subset of Antichamber concepts/puzzles.

Macocco says ...
Sep 15, 2014 @ 4:39pm

Nice game! You can clearly see where you took the idea from. Also there where a few graphical bugs. I found the eye thing to be breaking the pace a lot (Half of the time would have been enough. Btw I got to the ending.

AlexFili says ...
Sep 15, 2014 @ 6:41pm

While the game is a bit confusing it is actually very fun and has some great uses of the first person camera angle. A very enjoyable game through and through

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