Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Interplanetary Sync

by xXweeguyXx - 48 Hour Compo Entry

Quick little game I made, excuse the developer art.

Downloads and Links




nonetheless says ...
Aug 25, 2014 @ 5:34pm

Some instruction would be helpful. What are the pluses?
And it's a pretty heavy button smasher :)

xXweeguyXx says ...
Aug 25, 2014 @ 6:20pm

Sorry about that, the plusses restore both towers charge to 100%.
That was what I aimed for but I think I made it get too hard too quickly :)

Spang says ...
Aug 26, 2014 @ 10:42pm

I like the way the worlds are connected, It took me a while to figure it out, xD but besides that is good.

SoulGame says ...
Aug 27, 2014 @ 10:54am

I can't play it, it stays frozen on the first text with the little square dancing around but nothing happens. I tried all keys, clicks around...

xXweeguyXx says ...
Aug 27, 2014 @ 9:40pm

Did you press "X"?

xXweeguyXx says ...
Aug 27, 2014 @ 9:41pm

Thank you :)

Naytron says ...
Aug 28, 2014 @ 8:26pm

Quite a fun little thing, I like the way the camera works to switch between the two worlds. The art has a nice charm to it too!

esayitch says ...
Aug 28, 2014 @ 8:28pm

Hey! I liked the concept here a lot, it's a pretty solid arcade button masher.

You don't have to apologize for the developer art as this isn't developer art, it's actually fairly pretty pixel art ;)

Good luck!

SoulGame says ...
Aug 29, 2014 @ 5:38pm

I can't believe I missed to press X u_u' Sorry about that. I like how you can switch worlds, good realization. It's good to have a finished game in such a short time so nice job on that. That said the gameplay in itself is quite poor currently and I would love to see this switch worlds system with a more developed gameplay. Oh and I think you've got very decent developer arts by the way.

concalf says ...
Aug 30, 2014 @ 9:14am

Missed pressing x too the first time, tried to click it :D
i like the idea and the game.
one note: it does not really affect the game but x an z are awkward to use on a qwertz keyboard

xXweeguyXx says ...
Aug 30, 2014 @ 3:25pm

Sorry my instructions weren't clear enough SoulGame :P, I had planned a far more in depth game but due to the time constraints I had to remove lots of things that werent working properly. Thank you very much :)

xXweeguyXx says ...
Aug 30, 2014 @ 3:26pm

Ah sorry! I didnt even think about qwertz keyboards; next time ill be sure to add some form of Input set up.

xXweeguyXx says ...
Aug 30, 2014 @ 3:26pm

Thank you all for the feedback by the way :)

Lokarunith says ...
Aug 30, 2014 @ 4:46pm

fun little game. It would be way more fun if it had a timer, like, if you can hold the connection for 2 minutes, you win. That'd give a sense of objective and it would motivate the players to keep playing the game. If I know I'm allways going to lose in the end, I don't feel there's a point continuing playing.

arhpositive says ...
Sep 5, 2014 @ 5:23pm

Decent game. I feel like you could've added more features but just ran out of time. It has some potential but some novel ideas must be added on.

xrm0 says ...
Sep 6, 2014 @ 12:00pm

Nice concept

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