Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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The Interplanetary Armada Defense Squad vs. The Neverending Saucer Fleet

by alangamebot - 48 Hour Compo Entry

Save the planets from the never ending onslaught of flying saucers. Each quadrant has different ship controls -> Regular, Reverse, Rotation and Vertical. You lose if any of the flying saucers make it to the planets.

Made using Unity,, and sound effects from

Downloads and Links




rooter4 says ...
Aug 25, 2014 @ 9:24am

Cool concept, and it was fun. I just thought it got really hard quick. Also, trying to focus on reading the title screen while it moved like that made me a bit ill.

stimpact says ...
Aug 25, 2014 @ 9:46am

Pressed enter, couldn't get it to start :( Sorry!

alangamebot says ...
Aug 25, 2014 @ 4:05pm

Hmmm… I just noticed that. I think the window is losing focus. Just click on the window and then hit enter and it should work.

breadstix says ...
Aug 27, 2014 @ 12:11am

I thought this was a very cool concept. The sound was a bit loud but was fitting for the game. Enjoyable game for me. Good job!

ShadowStryker says ...
Aug 27, 2014 @ 12:12am

It was an interesting concept, however I agree that it gets very difficult very quickly. Nice music though, it seems fitting.

rantt says ...
Aug 27, 2014 @ 12:13am

Neat idea, it was fun...hard...but fun... lol

LudusPactum says ...
Aug 27, 2014 @ 12:18am

Nice concept, however it's kind of hard to figure how to play at the beginning

Lord bobyness says ...
Aug 27, 2014 @ 1:01am

I like it. A creative concept that it still quite intuitive and fun! It was pretty laggy at times, and got real hard, real fast.

Reading the names of each side made me laugh a little :)

Rocketship says ...
Aug 27, 2014 @ 4:51pm

Very interesting concept with quite nice execution. Sound effects were a bit too loud and there was so much of them all the time that it overloaded me a bit.

Druid says ...
Aug 28, 2014 @ 8:41pm

Cool concept! Great work!

Nooner Bear says ...
Aug 31, 2014 @ 7:01am

Neat concept. The game got kinda laggy when firing too fast however.

Super Hamster says ...
Sep 1, 2014 @ 6:48pm

I like the idea of the game but I think the game is a bit too complicated/difficult. Good job anyways! :D

vogon101 says ...
Sep 1, 2014 @ 7:07pm

Really nice idea

bluemaroo3 says ...
Sep 2, 2014 @ 12:14pm

Fun little game. Love the concept.

Dry Tree says ...
Sep 6, 2014 @ 7:06am

Good game. Nice idea and strong use of the theme. It would be nice to have 'lives' so some defence ships can respawn. Also, it's a small thing but I'd like the game to end when a ship is killed not 10 seconds later - games that make you play on for a bit even after you know you have lost are a pet peeve of mine (I've not marked you down for that, just saying :) ).

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