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This is a very short puzzle game. To complete levels, you insert pieces into the world, connecting parts of the level.
All levels can definetely be completed.
Made in c++ with opengl.
P.S. IMPORTANT: there's a bug where sometimes some of the text doesn't appear. Can be fixed by restarting the game or (sometimes) by completing the level.
Downloads and Links
Ratings
![]() | Coolness | 69% |
#120 | Innovation | 3.83 |
#327 | Fun | 3.31 |
#438 | Overall | 3.32 |
#452 | Audio | 2.85 |
#568 | Mood | 2.97 |
#581 | Theme | 3.22 |
#679 | Humor | 2.15 |
#723 | Graphics | 2.86 |
Comments
The idea is original, but the game is not very intuitive and too difficult for me. The lagging cursor was also a problem for me, and the window could be smaller.
Im not on my computer and it gives me error Not valid for win32 so sorry.
This is a full match in theme. Very original idea as well. Good game!
Great idea. Gets frustrating when you lose a level multiple times in a row. It's hard to learn from mistakes.
Very interesting concept. Some stuff requires hardcore time-precision though, but when you got the idea, everything is awesome. Great job. :)
It's all in the timing. The gravity is pretty interesting, although hard to get used to. I'll be coming back to this game for sure.
Really fun gameplay, Interesting and fun to experiment and not fustrating due to the quick restart and easy self restart button no to mention fantastic design.
Short and sweet game with a fun game mechanic :)
Would have liked to see even more levels!
cool game, but it is really hard to figure out how to complete a level
I liked how fast you could restart which was essential in me playing so long.
I liked the art style of pixelation. The win screen needs to get fixed!
Audio plays the same sfx for death and dirt falling but would be good to mix it up.
It might be nice to force the player to drop something on an enemy as the only thing they can do so that they can use that strategy for another level.
Awesome concept! Very well executed! The enemies could have been a little slower, which would put the game's focus more on the puzzling than timing. Other than that, I want to see more levels! :D great work!
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Very good idea. I like it!
A real problem is the lagging mouse cursor.