[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
You must ensure communication between worlds does not have exceedingly high packet loss, because how else can we play farmville?
Thank you for playing!
=======
Instructions in-game too
=======
Draw a line between satellites to set the target.
The blue messages go to the blue circle, and the same for other colors.
Check out the .GIF and you will get it.
6 levels, press R to restart level.
You have a limited amount of satellites per level.
Want a challenge? Place only one satellite per level.
Downloads and Links
Ratings
![]() | Coolness | 52% |
#5 | Theme | 4.42 |
#6 | Overall | 4.26 |
#11 | Innovation | 4.32 |
#18 | Mood | 4.14 |
#24 | Audio | 4.00 |
#67 | Fun | 3.82 |
#163 | Graphics | 3.82 |
#219 | Humor | 2.96 |
Comments
Nice entry, bro! +)
I think tutorial can be a little bit understandable.
Very high quality game!
Radio communication sound has effective for mood.
I want information icon to know who is "Sender" , and UI text is recommend to stay camera relative static position for easy to see.
Delightful game. Very relaxing.
Very unique puzzle mechanic and good execution.
Very polished! I really like the camera zooming, although might be good for it to auto zoom at the start of a level (was a bit confused on a level before I realized I needed to zoom out to see the other planet!).
Also, the radio chatter audio was a neat idea and really helped the mood!
Really great game. Super unique and innovative. Difficult too, but I love the audio!
Such a sweet entry imo. Smooth gameplay, nice art, and the mechanics managed to be unique yet simple.
nice entry, i really enjoyed the concept as a puzzle game. great job!
Great game! Loved the mechanics, very innovative. I agree with the others comments, so I have nothing more to add. Well, the asteroids was so fun and hard. :)
Nice-looking game and a cool idea. I thought it was a bit frustrating that the packets started going immediately and couldn't be paused - I wanted some time to look around and figure out what was going on.
The game is very polished, I really like the mechanics. It could use a pause button and the music could just continue instead of restarting with the beginning of the level when resetting, but otherwise it's pretty much perfect. Love it.
It's like the part in independence day! Check mate! haha
Played really well, and I got quite in to it after a while.
Visuals suit the gameplay very well
Beautifully serene, audio fits perfectly (but did you do the audio yourself, or is it more a JAM entry?)
Really great and enjoyable game!
Nice work, I loved the game mechanic, and the general atmosphere created by the dispatch messages and the music!
Love the parallax, dotted lines with transparency fade. The difficulty curve was nice and there are varying strategies.
You could teach about the data bouncing between satellites earlier. I was overwhelmed on the last level when it's getting destroyed.
The camera could start zoomed out or even make a transition from zoomed out to overview at the start.
this was a really amazing entry, loved the idea of the police scanner, and overall this game is pretty fun. Excellent job! :)
Loved it! the mechanics + the ambient theme was really nice :D
Hard as hell, and I love it. One of the best games I've played this LD.
Awesome game! My only complaint is that it needs a longer tutorial. The objective became clear to me in the last level. Other than that, very, very nicely done!
This is one of the most inventive ideas that I've seen thus far. Great job.
Unique and fun game mechanic :)
Also loved the visuals and the moody and calm music.
- Didn't realise I could zoom out at the beginning, so in one of the firsts level I thought I had to intercept signals from outerspace, and send back the others to the source
- Could be nice to pause the level at the beginning, just to have the time to evaluate the situation
Great job anyway, those are just little details
Man, this is why there's a "mood" category. So flippin' cool!
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
You weren't lying when you said it was completely different! Awesome game, really fun. I like how you embedded the audio on the page.