[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Controls:
WASD, arrows - movement;
1/space - charge
2 - wrecking ball
3 - shield
4 - ultimate
Esc - pause/menu
//"Use gamepad" options simplifies the mechanics of controls
Cooldowns on abilities are missing, sorry.
Three worlds connected by dimensional cataclysm. Three powerful races started to fight for total domination. Choose your side an join the fight.
Killing enemies raising your level of domination. Get overwhelming level of power and you will win. Travel to your homeland to recharge your health. If you die, or your influence will drop below critical - you will loose.
Killing your faction cars is useless, but you can train a bit :)
Team "Rock it out"
Programming
Anton Tarasov
Alexander Matyunin
Music & sounds
Sergey Ikonnikov
Art
Anton Nikolayev
Nadezhda Shpileva
Game design
Anton Nikolayev
Post-jam UPD: fixed cooldowns.
Downloads and Links
Ratings
![]() | Coolness | 64% |
#263 | Graphics(Jam) | 3.66 |
#337 | Audio(Jam) | 3.18 |
#338 | Fun(Jam) | 3.11 |
#430 | Humor(Jam) | 2.32 |
#441 | Overall(Jam) | 3.14 |
#483 | Innovation(Jam) | 2.86 |
#507 | Mood(Jam) | 2.87 |
#619 | Theme(Jam) | 2.48 |
Comments
I found the driving controls kinda awkward, I think it would handle better with dedicated acceleration/reverse buttons
The boost seemed to drive the game wild and leave me uncontrollable.
Hi there. Found your game difficult mainly because couldn't see what was coming up soon enough when moving fast enough to do damage. Great design and smooth movement. Good job!
I found your game very well polished but camera really did bug me: its having hard time following the player, still a great game but you guys can improve this a lot
Polished art-wise, but the controls were a little bit awkward and the skip that the camera does when you hit obstacles was very jarring. Once I understood what I was doing though I quite enjoyed it (even if the boost is maybe overpowered). Overall a great effort! : )
Thanks everyone for comments! Working on that project was really fun and we planning to finish some features, that wasn't included in present version of the game, as cooldowns on abilities and some balance with domination points. (Anton Nicolayev, artist/gd, sorry for English, not very good at it :) )
The art's good but the camera seems to have issues when you boost, making it hard to play.
Really slick looking presentation, reminds me of what micromachines might be like on a pinball race course.
some realy nice game mechanics with some realy nice art.
Interesting concept, and really liked the art for the 3 cars. Well done. :)
Others may not have cared for it, but I thought the driving mechanics were awesome. I love drifting, and I love car combat. Well done!
Hahaha, Smashing enemies with the wrecking ball feels like hammerwatch. Great mechanics plus the audio is great too!
Cool mechanics and a great look. Had a lot of fun playing it. I ended up getting bored after about 10 minutes when I couldn't figure out what it was I was trying to do.
Rock it out FTW! Nice take on the theme, a very hectic game. Great job!
Good solid fun and great graphics! I liked the idea of traveling between worlds to destroy your enemies. Overall a well done game, but could use some more content!
Joona@MooseflyGames
Very bad result in "audio" and I really don't understand where trouble/reasons are. I'll be glad to see & read any feedback about "What you didn't like in the music and sound effects". Thank you in advance :(
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if you press a direction and boost every time you pass all level