Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Dungeon Blaster (Unfinished Demo)

by BrainSlugs83 - Jam Entry

Dungeon Blaster (Unfinished Demo) -- Ludum Dare #30 (JAM!)
Michael Jensen (@BrainSlugs83)

Game is currently unfinished, there's a *lot* more I'd wanted to do with it, but it's playable, and it's a good start. I will probably continue developing it in my spare time.

Keyboard Controls:
Movement: Arrow Keys
Directional Attack: W, S, A, D
Simple Attack (same direction as walking): Space, Shift, Control, or Alt

Xbox 360 Gamepad Controls:
Movement: Left Stick, DPAD
Directional Attack: Right Stick, or A, B, Y, X

Toggle Fullscreen:
Keyboard: Alt + Enter

Keyboard: Escape, or Xbox Gamepad: Back

Downloads and Links




riktothepast says ...
Aug 26, 2014 @ 3:45am

Reminded me of Robotron 2048, you should finish it!.

Konste says ...
Aug 26, 2014 @ 3:56am

I liked this game a lot! Good work. The particle effects for the shooting were spectacular. I liked the retro feel to it all. Check out my game too if you have a moment.

Aug 26, 2014 @ 5:36pm

I don't like that you have to install it. The graphics are good and so are the controls, but the game is repetitive and there is no consequence to dying. If these were fixed, the game would be much better.

43iscoding says ...
Aug 27, 2014 @ 11:02am

Good luck completing it!

torvik88 says ...
Aug 28, 2014 @ 6:37am

The game is fun :) It is a shame that you had no time to complete it but i get where you are coming from, i always had similar problems. But it needs more work to much greater.

jomomomo says ...
Aug 29, 2014 @ 9:37pm

I can't play on windows... any chance for a web version? Thanks for including the video... very beserk-like.

BrainSlugs83 says ...
Aug 30, 2014 @ 11:25am

Thanks guys, that's the most positive feedback I've gotten on an LD; yeah, I wanted to do a lot more (and have been working on it a bit lately), but for several of the "cop-outs" I just went "meh, if berzerk can get away with it, so can I." -- I haven't seen Robotron 2048, I'll have to check that out, thanks for the tip!

BrainSlugs83 says ...
Aug 30, 2014 @ 11:28am

@jomomomo -- I wish -- It uses XNA's 3D routines and HLSL for parts of it, so it's too much for JSIL. I'm evaluating switching to another platform. Not many appealing options for .NET though. (Not a huge fan of Unity or Silverlight, and JSIL isn't really mature at this point...) -- are there any good options for web game development with C#/.NET? ~sigh.

liquidminduk says ...
Aug 30, 2014 @ 12:23pm

want to see the finished version, what I saw was great

DarkCart says ...
Aug 30, 2014 @ 1:58pm

This game screams "1980's" to me. Good job.

Razoric says ...
Sep 5, 2014 @ 1:09pm

Great start, looking forward to the final version. :)

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