Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Pogo the Universe

by Nick Weihs - 48 Hour Compo Entry

What happens if you take a pogo stick and jump on a trampoline? SPACE!

Downloads and Links




MrSylar59 says ...
Aug 25, 2014 @ 4:47pm

Nice game with a good idea, Great job

Ludipe says ...
Aug 25, 2014 @ 8:17pm

I just finished the game, quite fun and very original. It was hard to control the character at first but after a few minutes you get the hang of it. I want more levels :D

psychomonster says ...
Aug 25, 2014 @ 8:42pm

Cool artworks... cool soundscape, nice physics... never passed the secound level... I'm a noob... really cool gravity physics...

Aug 26, 2014 @ 4:41am

Super solid game, takes a little while to get the hang of those controls, but really satisfying once you nail that landing. Extend it a bit and you could sell this on mobile, definitely.

lakael says ...
Aug 26, 2014 @ 4:48am

i had an absolute blast playing this game. Well done.

kewry says ...
Aug 26, 2014 @ 6:23am

Super hard to get into but really awesome once you get used to the controls, took me ages thou

Devtactics says ...
Aug 26, 2014 @ 10:41am

Happy trails! Nice job. :)

I like the fact that you've come up with a different look for space instead of just making it boring black.

AtomicVikings says ...
Aug 27, 2014 @ 2:05am

super awesome game! could do with a bit more music, or make the music a bit louder. keep adding to this game. I want to see more! :D

Lokiman says ...
Aug 27, 2014 @ 2:07am

The idea is simple but it works and it's fun! :D

InfectionTeam says ...
Aug 27, 2014 @ 4:59am

Awesome idea XD really funny, but daaaamn it's hard hahaha, I kept smashing into the sun until I gave up, btw, found this weird bug lol
I landed in a planet in a way that I got stuck bouncing repeated times, made a little video of it xD

IAmSpencer says ...
Aug 27, 2014 @ 7:15pm

Once you get a handle of the controls, it's a pretty fun little game, great job :)

Budaniel says ...
Aug 29, 2014 @ 3:26am

I like the simple, clean aesthetic and the controls were pretty tight. I made it to the next universe, and am looking forward to seeing if you make a sequel.

yodamaster says ...
Aug 29, 2014 @ 4:38pm

The physics drive me crazy!

Aug 30, 2014 @ 9:35pm

Haha such a silly idea :D

commodoreKid says ...
Sep 1, 2014 @ 2:47pm

Cool physics and story but really hard to understand how it really works.

Sep 2, 2014 @ 5:39am

Art-style and sounds are great! At the beginning controls are not clear enough and sometimes unpredictable, but after a couple levels you get used to it. Happy trails! :)

nesis says ...
Sep 2, 2014 @ 8:26pm

Lovely game, very creative idea. The physics of it really intrigued me. Nice touch with the trail indicating your trajectory given your current input. I was tempted to see if I could build up enough momentum to slingshot out of one of the earlier levels without the trampoline, but I suspect it's not possible :(

Sep 6, 2014 @ 6:27am

This needs more levels! This is like mega intergalactic pogo trampoline jump. Really fun idea! To bad there aren't enough levels but it's a great work for the compo.

Sep 6, 2014 @ 9:34pm

Cute story! I included it in part 17 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :)

OrangeeZ says ...
Sep 7, 2014 @ 6:35am

Oh, I burned myself over 20 times at second level, lol. But other levels were pretty simple.
It was fun, thanks for this entry!

DeathPidgeon says ...
Sep 7, 2014 @ 6:36am

This is like Kerbal Space Program meets pogo sticks. I like the retro '50s graphic design and game play. Took a little pratice to get used to the controls, I thought W and S were to accelerate and slow down respectively but it turned out all the keys were directional.

bob_fish says ...
Sep 7, 2014 @ 6:37am

Great job! Loved the physics. Quite hard but good. Loved art and music, really set the mood.

Cake&Code says ...
Sep 9, 2014 @ 5:32am

It was fun to slow the speed down so much that you'd stutter on top of the planets, the spammed pogo sound was just funny to boot :D

AdamHarte says ...
Sep 9, 2014 @ 5:43am

I was confused on the first world, but ended up playing till the end. Nice little game.

orbitantlers says ...
Sep 9, 2014 @ 6:47am

Amusing :)
Figuring out the controls at first made navigation difficult, but when I had them figured out it became a bit too easy.
Perhaps what threw me off at first was the way the navigation arrow "jittered"; made it seem like my input wasn't working when it actually was.

plash says ...
Sep 13, 2014 @ 12:28am

I like the music, but not the theme. Mechanics are too frustrating.

On the very first world, it was unclear (or rather, seemingly ineffective) that I could push the player away from the planet, and I got stuck in an ear-murdering tiny-jump position where the only way out was to restart.

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