[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
Developed in HaxeFlixel. Arrows to move, WASD to control your directional lashings.
Loosely inspired by the "Assassin in White" sequences from the Stormlight archive books.
Thanks for playing!
Downloads and Links
Ratings
![]() | Coolness | 70% |
#218 | Fun | 3.49 |
#238 | Humor | 2.91 |
#281 | Overall | 3.49 |
#374 | Innovation | 3.40 |
#419 | Graphics | 3.30 |
#431 | Audio | 2.89 |
#486 | Mood | 3.07 |
#1043 | Theme | 2.37 |
Comments
I started playing this game not realizing you could use regular movement with the arrow keys, I was playing with just changing gravity--and I almost liked it better that way, until I got to turrets :P Anyways, nice game!
Cool idea. I don't really get the theme :P but what ever.
It wasn't easy so maybe make the resown quicker?
The controls seem a bit awkward to me, and the game has kind of a weird learning curve. Other than that, it's a nice implementation of an old idea. :) Nice work!
Unique controls! Can't decide if i like or hate them ... As others have said, I miss the tie in with the theme, but cool game.
This is an awesome mechanic. I like the pixel art and animations. It is weird though but in a good way.
Really good game. Has a lot of potential to be the next Super Meat Boy!!
Wow, really strong platformer, reminded me of VVVVVV. Very challenging but still fun. The graphics are simple but looks good. I really loved the ending credits :)
I had a hard time getting the controls down, but had a lot of fun!
Fun game :) Neat graphics and audio.
Quicker respawns would be nice considering a pretty high momentum and very spiky spikes :)
very nice mechanics! though the controls were a little annoying.
also, the height of the screen was a little too big for me, it didn't fit all the way on my laptop :(
Good game, really liked the level design. one minor complaint: the movement felt like walking on ice.
Other than that, great entry!
Neat take on the VVVVVVV concept, ran a bit choppy on my computer, which made it hard to play.
I'm really sorry about the performance. The time constraints led me to take a very very ill advised course in choosing how a bunch of the mechanics were implemented.
Quite fun. The collision boxes are bit too large and it's easy to die, and the music gets repetitive quite soon. But other than that, it's a really nice and fun entry. The graphic style is interesting and pleasant to the eye.
That's a cool idea, but you should tweak the controls a bit:
The character has a lot of inertia which makes him hard to control, and his hitbox is a bit to big (I really expect him to fall when both its feet are in the air).
this is so original. it was fun. a bit challenging at first, but really awesome once I got the hang of things. Great job! I loved this game
Interesting controls / movement for he character. Just not sure how it fits the theme.
Really cool idea but I do not posses the skills to play too far into the game (keep hitting the wrong set of movement keys and when it came to the first timed jump room I was done for!).
Am I playing a dangerous sheep-ninja 0o ? Very strange physics (I was under the impression I was just flying in the air) but not bad otherwise.
Hi there. Like the special abilities, the platformer itself I found too difficult - but I am bad at them. Nice pffft sound on death.
Great game! It was fun to play, even if it was short the levels were well designed. Well done!
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Cute and fun! I was kind of sad that it ended so soon. Until I reached the "The End" screen. Then I was happy again. Good game.