Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries


by Monofraps - 48 Hour Compo Entry

Maintenance robot Timmy crash landed - oh noes! - and the Relative Dimension Stabilizer got unplugged. Help Timmy putting everything back where it was.

Work your way through a few puzzles (sorry, I didn't have enough time to make more). Most machines' inputs and outputs are spread across multiple worlds.
The game has a built-in tutorial which pretty much explains everything but just for reference, here is a list of controls:

A, D - Move
Space - Jump
Escape - Respawn
E - Use Quantum Bridges
LMB - Use Levers
RMB - Start/Stop Connecting Sockets
MMB - Disconnect Sockets

I will upload a standalone windows build soon.

Downloads and Links




nonetheless says ...
Aug 25, 2014 @ 8:30am

Great jump sound :)

Monofraps says ...
Aug 25, 2014 @ 3:00pm

Haha, thanks :D

lkr says ...
Aug 27, 2014 @ 8:22pm

Cool concept to connect the wires like that in a platformer :)

samooJAM says ...
Aug 30, 2014 @ 4:32am

Good job! The sockets were same color as the other platform so at first I didn't notice them.

Halfbus says ...
Sep 1, 2014 @ 10:04am

Uin' Uin' Uin'!!! Ahaha, awesome!

mrexcessive says ...
Sep 1, 2014 @ 5:47pm

Hi there. Like the internal error pointer == NULL when try to wire sockets and get it wrong... elegant to not die and recover ok! Great fun, nice visuals, nice sounds. Good job!

Praron says ...
Sep 6, 2014 @ 7:06am

Jump sound very fun! :D

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]