[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
This is my first time entering the Ludum Dare event. I was happy with the theme but in the end it didn't really worked as planned because of some stuff I didn't finish in time so I will try do better next time.
The game itself is a simple puzzle where your task is a standard one - reach the exit :) Use holes leading to "another side" and you may find a way to cross obstacles because two worlds are somehow connected...
PS.: only 6 levels were finished but UI shows 10 so I sorry for confusion.
Engine: Unity 3D
Code: C#
Downloads and Links
Ratings
![]() | Coolness | 77% |
#207 | Fun | 3.50 |
#339 | Overall | 3.42 |
#422 | Innovation | 3.33 |
#436 | Theme | 3.41 |
#653 | Graphics | 2.96 |
#776 | Mood | 2.74 |
#881 | Humor | 1.78 |
#957 | Audio | 1.65 |
Comments
This is fun to play. The puzzles are cool to look at. They remind me of computer chips.
Great mix of several interesting puzzle mechanics. Good job! :)
Nice puzzles, I just think that you controls could be more fluid.
Really fun puzzle game with some competent level design. The only hang-up of the game so far is the flipping mechanic is a bit tedious at points. So far this is my favorite game that I have voted on!
As peoples say it already its a cool mixing of puzzle mecanic with a nice 3d visual !
I like this puzzle game. It took me a few tries to figure out what some of the things did, but I had fun. Well done!
Pretty cool puzzler! The disappearing blocks had me confused for a while, but managed to get through. Clever game.
Hi!
Really clever game, puzzles arent my kind of game but it got me hooked!
Please add some music!
Nice puzzler. The movement could have been a bit smoother, but other than that, a very solid game. :)
Clever toy! I seriously liked it! And best use of the theme I've seen so far! I loved the way you teach the player how the red blocks and other mechanics work! Visuals are good enough to communicate the idea but could use some polish and some sound FX would have been nice too. You seem clever enough with the tools and with gamedesign, now practice some visuals and music =D Congratulations on finishing and doing so with a good product!
Good and fun game! I was a bit irritated about the movement - in my opinion continuous movement would be more preferable.
Great job on your first ludum dare. Awesome puzzle game! needs more levels! :D
For some reason I could not unlock level VII.
Nice game, picking mechanics from differents puzzler and mixing them together
It's not complete, is it? I could only play 5 or 6 puzzles, I lost count. Great game nonetheless, the ones I played were flawlessly designed and the mechanics you kept adding were very clever. Amazing!
Nice idea :), not very innovative but there was clever level design ideas : each level adds something new and it's never boring. Congratulations !
Interesting mechanic! It looks like you ran out of time making levels though? I like how you slowly introduce new mechanics, but I would've wished for more levels that use them. And fluid movement and a little bit of sfx/music would've gone a long way too. Either way, it might be short, but it's fun. Well done!
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Interesting puzzle game. It did take me a minute before I realized that you had to use the arrow keys to move the ball. That could simply be due to lack of sleep! Nice work!