Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Warrior and the Thief

by DrZanuff - Jam Entry

Edit 01/09/2016 - Added Itch.IO link

You must play with both the Warrior and the Thief at the same time.

Incomplete version of the game here. I just uploaded in the remaining 14 secods to the submssion ends.
Just 4 very simple levels. The engine has much more to offer. Like combat, spikes, holes and a bunch of things
i put in the code put didn't got time to put in the game. Soon i will put a PostCompo entry, with more levels.

Downloads and Links




Konste says ...
Aug 26, 2014 @ 3:14am

Fantastic work! Very unique idea. The puzzles transition smoothly between the two players and mechanics advanced with really nice pacing. Check out my game too if you have a moment.

dickpoelen says ...
Aug 26, 2014 @ 7:41pm

Ah... it ended just when it started to get good. That's to bad

Otrora says ...
Aug 26, 2014 @ 8:54pm

This can be a really great games. Hope you finish it

Aug 27, 2014 @ 1:38am

Good ideas, could be very good if you expand on it. Wish there'd been a bit more. Keep working on this one.

lkr says ...
Aug 27, 2014 @ 11:21pm

That was a very fun start of a game, and I wish there'd been more.

Loved the pixel art, and am looking forward to the post mortem version :)

hbocao says ...
Aug 28, 2014 @ 4:34am

Nice!!!! I appreciate this kind of puzzle lot! =D Nice to play!

mrexcessive says ...
Aug 28, 2014 @ 5:22pm

Hi there. Really nice idea and great implementation. Good to see it done in Construct2 ! Good Job! Looking forward to more levels - bookmarked for checking out later.

ramoncb says ...
Aug 28, 2014 @ 11:46pm

Have potential to be something quite unique!

Good job! And keep working on it! ;-)

yodamaster says ...
Aug 29, 2014 @ 4:33pm

I get a black screen after the introduction of "swap".

renatopp says ...
Sep 2, 2014 @ 12:40pm

Too bad you only could do 4 levels, I would like to play more.

It is not very innovative, but very well executed . I liked the visual, simple and effective. Great job.

Will Edwards says ...
Sep 2, 2014 @ 6:41pm

+overall +innovation +theme +graphics ++potential!

One of the better theme interpretations in my book :)

What is there is working very slickly and showing plenty of promise.

Sunflower says ...
Sep 2, 2014 @ 7:00pm

Hmm, personally I'm not a great fan of having WSAD + Arrows at the same time; I prefer switching between characters in such case, or have them both moving at once with the same keys for additional challenge (guess it would work much here).

Also, the movement could use a little tweaking, as now it "pauses" on each field, which I'm not particularly fond of. Aside from that, it looks like one of cooler ideas for multiple characters mechanic, but it desperately lacks levels, yes. >.<

jukimv1986 says ...
Sep 4, 2014 @ 4:11pm

Great short game, it ended at the most interesting time. Looking forward to see a post-compo version!

skiddings says ...
Sep 14, 2014 @ 12:49am

Pretty similar to my game, but with a different twist on the split screen!
Nice art style, shame there aren't more levels :)

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