Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Disconnecting Worlds

by Macocco - 48 Hour Compo Entry

A game about crossing a border. Made for the LD48 competition.
Controls are explained in the game but I'll put them here anyways:
+Move/navigate the menu with the arrow keys.
+Jump/select a menu point with space.
+Talk with 'T'

If you are wondering why the player sprite is flickering when walking to the right, I don't know either.
I'm open for questions on twitter @MarcoSpiess.

Downloads and Links




kewry says ...
Aug 25, 2014 @ 2:56am

I loved what you did with the theme, it was really well thought out, and the game plays really well. The dialogues are fun to read but too small in font size. Could use a bit of tinkering in the wall jumping and sliding, they seem too weak or too strong, as I spend a while trying to get up a wall only to fling back down thanks to the sliding

Aug 25, 2014 @ 9:37am

Really cool usage of the theme, too bad there wasn't an ending, the story got really interesting towards the end.

I felt the game was little too small, it could have been like twice bigger so it would have been easier to play and easier to read the tiny text.

Zekronz says ...
Aug 25, 2014 @ 4:10pm

Really nice game! You should probably make the wall jumping a little bit easier :D <3

Donutttt says ...
Aug 25, 2014 @ 5:33pm

Nice game, really creative and great artwork.

PeerPlay says ...
Aug 25, 2014 @ 6:44pm

Small game, but it was fun. Good job!

kyru says ...
Aug 25, 2014 @ 6:47pm

Very neat use of the theme. Wall jumping was a little tough to do I thought. Great style to the game.

MyougaHiroshi says ...
Aug 25, 2014 @ 6:50pm

Very good game, it gets harder and harder, and very good for this theme :D

taviandir says ...
Aug 25, 2014 @ 6:50pm

The resolution was quite low (for me atleast), but besides that there are some cool ideas in this game !

kevincorrigan says ...
Aug 25, 2014 @ 6:52pm

This was a fantastic game, really fun and challenging. The text was to small though.

reheated says ...
Aug 25, 2014 @ 7:24pm

It's great! I liked how all the platforming was done on "one" screen that kept changing. Pretty tough towards the end!

Aug 25, 2014 @ 7:50pm

Nice! Controls are a bit slidey for my taste, but not horribly so. Classic weird laser guard dystopia, trying to stop kids smuggling cake and letters.

Macocco says ...
Aug 25, 2014 @ 10:57pm

To all the people complaining about the size of the game/font: You know that you can switch on fullscreen in the main menu, right?

CogentInvalid says ...
Aug 26, 2014 @ 12:46am

Great style and story, but the controls were ridiculously cumbersome, especially towards the end.

andrewkennedy says ...
Aug 26, 2014 @ 1:16am

That was pretty fun, but once there were too many guards I wasn't good enough to make it past the border anymore XD.

AndyBrown says ...
Aug 26, 2014 @ 9:35am

That was very challenging, controls felt too slippery and loose for me, I'd wall jump up over something and then land up on a platform and slide all the way across it. The story was well done though, and I enjoyed the concept!

PapaCheech says ...
Aug 27, 2014 @ 4:19am

good job love the graphical style and gameplay! You should be proud of this one.

43iscoding says ...
Aug 27, 2014 @ 1:34pm

Great artwork. That gradient background really makes mood.

rogueNoodle says ...
Aug 28, 2014 @ 9:19am

I loved that the obstacles between the two areas built up over time - original take on the theme and platformers in general. Controls were a little slippery, but great entry overall :)

Tommislav says ...
Aug 28, 2014 @ 7:38pm

A wonderful and terrible game at the same time. I think it was wonderful. A little to hard (but I really wanted to get to the end). The biggest complaint I have is that the text way to small. Some music would have increased the mood even more. Great work!

Aglavra says ...
Aug 29, 2014 @ 5:05pm

I really liked your approach to the theme and the style of the game. It would be nice if the screen would be two times bigger, because it is a bit difficult ro play and read text. The game in the end becomes too difficult because of jumping and sliding mechanics.

Sep 5, 2014 @ 8:57pm

Super nice game. I included it in part 16 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :)

bluesky says ...
Sep 7, 2014 @ 4:41pm

This is actually very entertaining, well done.

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