Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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merge guys

by Tanner - 48 Hour Compo Entry

The game is about bad controls, bad gamedesign and losing eyeballs when merging with your doppelganger.

Downloads and Links




DrMelon says ...
Aug 25, 2014 @ 3:04am

I liked the Rorschach-test style of the levels.

elkiwydev says ...
Aug 25, 2014 @ 9:12am

With some random music will be way better

mutuware says ...
Aug 25, 2014 @ 6:51pm

Liked the character design.

BillToWin says ...
Aug 25, 2014 @ 6:51pm

I couldn't figure out how to movement of the characters were linked. But, I guess that was the point. Nice pixel art and animation on the dopplegangers.

ittlebit says ...
Aug 25, 2014 @ 6:52pm

I liked the movement style and the variation of the levels. Fun little game to play!

CogentInvalid says ...
Aug 25, 2014 @ 6:54pm

It took a while at first to realize that the characters' movement would be reversed when they hit a wall, but once I got that down it was surprisingly fun.

43iscoding says ...
Aug 25, 2014 @ 6:55pm

Level design is insane! :)

ShadowBrain says ...
Aug 25, 2014 @ 8:09pm

Speaking of death scenes, yours isn't so bad either!

01010111 says ...
Aug 26, 2014 @ 7:25pm

Cute game with cute graphics and I suck at it but I did finish with 271 turns :)

ChezPain says ...
Aug 26, 2014 @ 7:47pm

I thought I figured out the how the controls worked, I thought it had something to do with the walls and then I started doubting myself, and then I went insane. Pretty good.

korigame says ...
Aug 27, 2014 @ 2:01am

Nice little game. Well done! :D

SiMouth says ...
Aug 27, 2014 @ 11:15pm

+300 moves on the last level :x

dunin says ...
Aug 31, 2014 @ 9:41am

nice weird controls.

227 moves.

mrexcessive says ...
Aug 31, 2014 @ 1:56pm

Hi there. Interesting idea. Continuous movement rather than cell by cell would be nice. Shame no sound. Needs a bit more polish. Good job!

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