Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by mr.possoms - 48 Hour Compo Entry

Reveal the unseen baddies of a hidden world using your trusty iOS device, then blast them into smithereens!

BlastAR is a simple augmented reality shooting game where enemies spawn all around you. To play, simply start the app and hold the device in front of you. Tap on the screen to begin, and to fire. If you are killed, tap the screen again to restart.

Since this is an iOS app, you will need to clone the repository below and build it from source. You will need a copy of Xcode 5.1.1 to build it correctly. Then, simply deploy to your device.

I've only tested this on an iPad air, so please let me know if you have issues with other iOS devices running iOS 7.1.

Tools used:
Programming: Objective-c
Graphics: OpenGL ES
Sound: OpenAL


Downloads and Links




ViliX says ...
Aug 25, 2014 @ 3:00am

The web link points to a youtube video.

mr.possoms says ...
Aug 25, 2014 @ 5:24pm

Sorry, I relabeled it appropriately.

Skills641 says ...
Aug 25, 2014 @ 10:56pm

not a game.

mr.possoms says ...
Aug 25, 2014 @ 11:05pm

You need to download the source and run it on an iOS device. Apple doesn't allow you to build an app and share it freely :(

MacGeekPro says ...
Aug 25, 2014 @ 11:07pm

Cool concept and excellent use of existing technology!

mr.possoms says ...
Aug 25, 2014 @ 11:08pm

Thanks man! :)

Aug 25, 2014 @ 11:36pm

Lookin' good! To bad about the distribution difficulties.

FXCesinha says ...
Aug 25, 2014 @ 11:41pm

Awesome, i think augmented reality propose exactly the connected world. I really wanted to play it, but i don't have a IOS device (yet) :(

mr.possoms says ...
Aug 26, 2014 @ 3:37am

Thanks guys! Yeah the limited access part of it kind of sucks. Anyway, thanks for taking a look at it!

InfectionTeam says ...
Aug 26, 2014 @ 10:41am

Very cool implementation of the theme :D

mr.possoms says ...
Aug 26, 2014 @ 7:04pm

Thanks dude :D

pjimmy says ...
Aug 27, 2014 @ 3:30pm

I see what you did there. Very interesting idea to use augmented reality as theme interpretation, unfortunately I'm unable to play unless you port to android

mr.possoms says ...
Aug 27, 2014 @ 4:18pm

I would like to port it at some point. But since I wrote it from scratch in objective-c, very little, if any of this code would be transferable to android. It would essentially be a full rewrite. :(

jomomomo says ...
Sep 4, 2014 @ 5:50pm


whalebot says ...
Sep 9, 2014 @ 7:52pm

First augmented reality game I've seen for a ludum dare entry. Nice work!

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