Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries


by datahaven - 48 Hour Compo Entry

The aim of Hex is for you to form a line of stones of your colour connecting opposite sides of the board.

The red player must connect the top and bottom edges before blue manages to connect the left and right edges.

Players take turns to place a stone of their colour in any unoccupied cell.

It is not possible for the game to end in a draw.

Full installation, gameplay instructions, development notes and credits are here:

Downloads and Links




madk says ...
Aug 26, 2014 @ 9:36pm

Awesome! Shame the AI isn't more competent.

X-0r says ...
Aug 28, 2014 @ 12:38am

I agree with madk, the AI isn't really hard. Not sure, if you invented the game rules, but they allow for some nice strategies :)

Aug 29, 2014 @ 2:40pm

Unfortunately, I couldn't run it. I got "The application was unable to start correctly (0xc000007b)." This is on Windows 7 64-bit.

klianc09 says ...
Sep 4, 2014 @ 5:32pm

Really like the idea, I just had no one to play against, and the AI seems to just play random. There is probably a winning strategy for the first player to always win, but I did not fully think it through.
It's nice, how the sound when you make a move nearly seamlessly integrates with the background music.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]