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Cable Guy
Connect planets via cable, Bluetooth just doesn't cut it!
Fly over a planet to fetch a cable and drag it over another same colored planet to connect them.
Don't cross cables, you know what happens :)
Downloads and Links
Ratings
![]() | Coolness | 100% |
#169 | Theme | 3.77 |
#284 | Fun | 3.39 |
#336 | Audio | 3.09 |
#425 | Overall | 3.33 |
#446 | Innovation | 3.30 |
#514 | Humor | 2.39 |
#707 | Mood | 2.81 |
#1059 | Graphics | 2.23 |
Comments
Fun overall game, and great controls. The graphics are lacking a bit though. Still, will continue to play it during a work break, good job.
Loved it. Fun to play. Need some better graphics (or just you need to make it more toon like, less realistic) but it's really cool!
A lot of fun! Kind of agree about the graphics, but I'm hard pressed to complain about graphics at all on a 48hr project. I'd increase the audio level on the thrust a tad.
Nice puzzles! Graphics are a little not-so-beautiful, but it does not matter, because other aspects are well made.
I always hated those connect-the-points games, but this is a unique take ;). Fun to see how fast you can do them.
Took me about 20 minutes to get to this screen - http://gyazo.com/c8472b54424bd5105df738677d642d76 - loved every minute of it! Nice game, with a bit of visual improvement you have a solid project! Wicked entry
The game is interesting and well built. The physics are not unbalanced as it may happen in games like this :D
I like how the music sets up a somewhat "darkish" mood.
Great idea! :D Loved the ship movement. Small inertia added difficult, but it's still comfortable to control it.
nice sound&music and a funny little innovative game idea that matches the theme!
http://prntscr.com/4gqkrv
The music was purely awesome ! I'd like to know what tool you used.
Apparently I gave up on the last screen. The sound effects are just perfect! Oh, and my game has a Windows build now, if you're still interested :-)
@Marcellus: I used cgMusic and then a .mid to .ogg/.mp3 converter.
@Dietrich Epp: Thanks, I'll take a look then!
Awesome game! One of the few I've actually wanted to play until the very end.
Great idea, flesh it out a bit more and improve the graphics. :)
the game is good fun! The concpet of connecting dots is not new, but I think, that since you play with a spaceship controlled with the arrow keys instead of the mouse, that if the game game had limited time, it would be really much more fun, because we would have to controll the ship at top speed trying to avoiding obstacles while thnking how to not screw up the connections.
Running this game I was keep trying to use the mouse and that is my first perception of connecting the lines. Needless to say I was being completely dumb, and the gameplay this game provide is wonderful. The control feels good - not too easy yet not too harsh. Things get really interesting with multiple colors. A combination of strategy and skills :p
Oh and the background music is nice too!
Good job
Interesting idea to mix a traditional puzzle game with a traditional arcade game to create a completely new type of gameplay! Also kudos to you for allowing me to go backwards with the spaceship, it is something that I have always wanted to do in an Asteroids-styled game :D.
The puzzles could've been harder, but nice entry nonetheless!
Anssi@MooseflyGames
Very cool game. Fun and addictive. :) Could be improved to make something bigger. Good job!
While piloting a ship between planets with a long cable and avoiding other colored cables while listening to a dramatic soundtrack, I felt attentive. If you continue to develop this, have you considered allowing mouse to target a direction to thrust toward?
I liked the audio ans the graphics (except for the ship), but the ship was way too fast for me.
Simple but well done game. I included it in part 22 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/_5a2Oj9U9sk
I like the idea of alternating random and predefined levels. Also the control/inertia of the ship feels just right for me.
Well made! Music and SFX were great. Puzzles were interesting. My only gripe was that ship navigation was tedious. I almost would have preferred a mouse driven approach where the player defined curves. Either way, I enjoyed it:)
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Great and innovative idea, but the graphics could be a bit improved.