Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
Downloads and Links
Ratings
![]() | Coolness | 52% |
#490 | Theme | 3.34 |
#596 | Innovation | 3.00 |
#617 | Humor | 2.35 |
#796 | Mood | 2.72 |
#1079 | Overall | 2.59 |
#1252 | Fun | 1.63 |
#1257 | Graphics | 1.53 |
Comments
This one's hard. I'm pretty sure there's a message it's trying to give... Or maybe not.
Very interesting entry. Less a game than a piece of artistic text.
You know, it's interesting how people's interpretation of subtext is different.. Take "Don't worry about it" - you (or your game) interprets that as deliberately withholding forgiveness, but for me that could just as well mean that the "forgiver" really *wouldn't* hold the transgression against the other, or even that there was nothing to forgive in the first place, from their point of view. So then you can get awkward situations where one person believes it's been dealt with and everything is fine and the other thinks they've not only done something wrong, but been denied forgiveness! Highlights the importance of clear communication, i think =]
Of course, a ton of this depends on context and facial expressions and the previous relationship between the people involved and all those other things, none of which are in this game! ([smug] I forgive you.)
Well, you could say they're beneath the surface, i guess. I'm sorry.
it was interesting to think about what forgiveness really means and think more consciously about how i respond to apology (and also what i'm expecting when i apologise) - great take on the theme
Woulnd't call it a game, but definetely interesting. You made me read through all the answers and think about them.
Fun little experiment. I disagreed with some of the descriptions (especially "Don't worry about it"), which is always fun to experiment.
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I can safely say that I do not "get it".