Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
A five level physics puzzler. Shoot the rats off their perch to clean the underground maze of pipes.
Tools used: Phaser 2.0.2, Photoshop, Visual Studio Web, Typescript/Javascript/HTML5
Game was written in typescript and the translatedjavascript output is what's used online.
Downloads and Links
Ratings
![]() | Coolness | 62% |
#550 | Humor | 2.44 |
#745 | Graphics | 2.86 |
#899 | Innovation | 2.60 |
#1023 | Theme | 2.55 |
#1036 | Overall | 2.67 |
#1058 | Fun | 2.39 |
#1124 | Mood | 2.23 |
Comments
It would be an all right peggle clone, but the time it takes for the balls to settle is excruciating.
Graphics were nice, especially the intro screen. However, the game moved kind of slowly. It would be nice to be able to shoot more than one ball at a time, or atleast be able to remove the current ball when its obvious it's a miss.
It would be better if you could shoot multiple balls at once, but otherwise it was pretty fun. Good job :)
I liked the hand drawn feel of the graphics. I got tired of waiting for the balls to despawn so I could shoot again though.
Cool! Peggle with rats! Nice job. Very difficult. I think you should double the available balls.
Would have loved being able to fire the next ball even if the first one was still bouncing around - that can take ages to finish :)
I think the initial velocity of the ball is too low, or the gravity is too high, the ball always starts falling off too fast...
Needs a 'end turn' option to speed up gameplay, waiting for the ball to settle is frustrating...
Overall, good work... I like it...
The game is way too slow sadly. Would be better to shoot new balls even when the previous one is still on the screen.
Oh, and the game doesn't run in FF 25. All you see is a black screen and the console reports "ReferenceError: FlurryAgent is not defined".
Nice idea & well implemented. It'd be nice to be able to fire a second ball while the first is still moving. Also, it's really hard! Maybe increasing the ball count for the first level would help?
I like the idea of this game. I think it could be greatly enhanced with some basic audio
could be a cool game, if I may present a wishlist:
- more ammo
- ability to shoot again while the first projectile is still there (it takes a little too long for it to settle)
I had a problem that sometimes when I was out of ammo the game would not reset. (A simple reload did fix that.)
Thanks for the feedback everyone. I totally agree with many of you. :)
Fixed a few bugs today especially the the end of levels/no ammo bug. Game ended at level four instead of level five bug fixed. There wasn't supposed to be a floor so that was a bug too. Can't remember why I left that on. :/
Full game loop takes a bit too long; I keep saying "c'mon, c'mon, I know I missed, c'mooon"
Very challenging, but fun. Took a while for the balls to disappear though, would be nice to have multiple shots at the same time.
Real innovative and fun and extremely easy to learn!
Great job!
Like this kind of puzzle games and there are so many ways to solve it. Wanna hit two rats with one ball!
hard one - got till level 4. the ball isnt aligned with the cannon - that makes it more difficult to aim
Really good game. Great graphics. Found it quite tough having to start from the first level again. Needs audio!
I like the concept of the game very much. But the game feels really hard. I finished the first level instantly, but after dying in the second level I never managed to beat the first level again.
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