Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Ramen Master

by RowdyGhosts - Jam Entry

Give the customer a delicious bowl of ramen! But beware, you must must make sure the correct ingredients make it BELOW THE SURFACE of the broth or they won't be happy! =(

Have fun! =)

Downloads and Links




Cake&Code says ...
Apr 29, 2014 @ 2:26am

An interesting idea, though the ties to the theme are a bit forced haha.

I was doing pretty horrible before I switched from using a trackpad to using a mouse but then it got interesting. It was till difficult to know if I'd dropped the food in the right spot or not but it was easier than before.

RowdyGhosts says ...
Apr 29, 2014 @ 2:56am

Your comments are very correct! haha

Korwegian says ...
Apr 29, 2014 @ 3:17am

More vegetableness, some meatiness, and gimme that dang cookie.

Cambrian_Man says ...
Apr 29, 2014 @ 3:19am

That's quite a title screen you've got! I get that the whole physicsness of it is the point, and it could be cool, but I found it more annoying than funny. I had a hard time knowing what my hand would grab. I think it'd work better if you could sort of fling things around with a flick, that way you could 'dig' through your ingredients and just toss the right ones in. I think that could actually make it into a fun mobile game.

Apr 29, 2014 @ 4:17am

Funny game, original and well implemented. The artwork is really well done. Great work !

Apr 29, 2014 @ 4:17am

Liked the graphics style but I found the controls a bit frustrating

olkeencole says ...
Apr 29, 2014 @ 4:17am

Fun concept. You probably could've gone 'deeper' with it. Needs a bit more instruction at the beginning, and definitely make sure the drop targets are easily detectable.

TyrusPeace says ...
Apr 29, 2014 @ 4:20am

I found placing things in the bowl to be more frustrating than not; likely because of the "below the surface of the broth" bit ;).

GrooveMan says ...
Apr 29, 2014 @ 11:16am

Playing is quite fiddly (partially because the game window is so tall, but it was amusing to play. It might have fit the theme better if the order of the ingredients mattered, so some are BELOW THE SURFACE, and some rise above.

HybridMind says ...
Apr 30, 2014 @ 2:18am

I had trouble understanding the instructions of what ingredients to place in the soup. The placing mechanic is tough to use (my items regularly missed the bowl), and timing feels very fast. I think the concept is funny and could be fun with a bit more tuning though. I enjoyed the silly music and the graphics. You have also made me crave ramen!

kidder says ...
Apr 30, 2014 @ 3:48am

Love the graphics and concept. Difficulty curve could use some work, it ramps up pretty slowly.

May 4, 2014 @ 6:02am

Really creative idea!

Loneshark says ...
May 6, 2014 @ 2:50am

Screen is a bit too tall for 1600x900...

Man, now I crave Ramen...

VictoryGarden says ...
May 6, 2014 @ 3:03am

A lovely starting page and nice graphics; however, there's some issues with use of screen real estate. You have all that nice space between bowl and ingredients which doesn't seem to be used for anything, but the ingredients are placed just at the bottom border of the screen--where clicking and dragging is at a maximum likelihood to just deselect the window. I also couldn't understand why I lost the game when I did, so some information on the loss condition would be helpful.

ChuiGum says ...
May 6, 2014 @ 5:08am

Nice music, graphics, and game!

Nezzhil says ...
May 6, 2014 @ 4:03pm

Hard to understand the instructions, doesn't fill the jam theme

pikkpoiss says ...
May 7, 2014 @ 6:08am

I like the idea of trying to figure out the ingredients which would suit the customer's request, but got too hung up on the difficulty of dragging items fast enough that I didn't really get to think about what I was doing. Adjusting the timing and accuracy constraints would help I think, but this is a promising start!

DavidErosa says ...
May 8, 2014 @ 12:01pm

Nice idea, but I could barely guess what the clients requested (english is not my main language :( )

randoman says ...
May 9, 2014 @ 8:39am

I don't see how it fits with the theme but is a very nice game. The only thing I would suggest is to make the 'grab' mora accurate

tchem says ...
May 9, 2014 @ 5:42pm

great,, crazy concept, i like it.

stvr says ...
May 9, 2014 @ 7:51pm

I also ask for my noodles to have fillingness!

XenosNS says ...
May 10, 2014 @ 2:29am

I love whole pigs in my noodles. Especially ones that smile at me

TobiasW says ...
May 11, 2014 @ 7:23pm

Was it intended that it's hard to grab/drop things at the right position? I often had the feeling that it should've been put into the pot, but missed it anyway.

Apart from that, the gameplay was easy enough to understand and fun. The graphics work fine and the sounds are great.

A bit more feedback would've been nice - I was suddenly game over, which came as a surprise to me.

Here, have some votiness and commentings!

PS: We are not a fast food restaurant! Damn youngsters always in a hurry!

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