Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by colludium - 48 Hour Compo Entry

"Fantastic luck - I've escaped from the bucket of oppression. The only challenge now is to make it to the open ocean - should be a breeze....!"

Crabathon is a one-crab adventure to escape to freedom. But, things aren't that simple - keep out of the damaging sunlight and watch out for some unusual wildlife on the way.

Good luck and I hope you enjoy this - my first Ludum Dare entry. It's been a bit of a slog and I've done my best - I hope you have fun!

Downloads and Links




Kyatric says ...
Apr 28, 2014 @ 7:56am

The concept is a bit confusing.
"Find a throwing star(fish)", I'd rather have been given it right away to defend myself.

Also, even though I'll be in the shade of a platform, I'm still getting "sunburn" ?
I think there is a confusing representation of what's dangerous and what's not.
The map seems pretty big, nevertheless, I don't really get the time or enjoyment to explore it.

The graphics and audio are really nice and work pretty well.

Good job overall making a LD game and releasing it.

Apr 28, 2014 @ 3:50pm

Good job ! I really enjoyed your game. I like graphics and audio !

pawegio says ...
Apr 28, 2014 @ 4:01pm

Very nice graphics. Only sometimes it's slowing.

Figglewatts says ...
Apr 28, 2014 @ 9:29pm

Really smooth, and the controls are pretty slick. Nice work!

thinkster says ...
Apr 28, 2014 @ 9:54pm

It was hard to find the starfish, and without it the game is really hard. Though when I did find it the game was really good fun!

vilya says ...
Apr 28, 2014 @ 9:55pm

I love the idea of oysters spitting deadly pearls at you!

colludium says ...
Apr 28, 2014 @ 10:27pm

I hear the point about the starfish. I think if I was to do it again I would put some signs up or something.

Kyatric says ...
Apr 29, 2014 @ 1:22am

Or maybe randomize its position each run, but put it visible on the map, this way the player can have a goal right from the start.

ZQMony says ...
Apr 29, 2014 @ 1:25am

The graphics are very nice.

colludium says ...
Apr 29, 2014 @ 3:03am

Thanks - all graphics were done using Inkscape. @Kyatric - good idea - I think the map is underutilized in this version of the game (it's there to help you navigate but it doesn't lead you where to go). I had aspirations to do so much more but time was the winner...

tomvert says ...
Apr 29, 2014 @ 11:50am

I didn't really like the controls, but otherwise your game is enjoyable :)

cr2crstudios says ...
Apr 30, 2014 @ 2:49am

Really cool! The music is, like, jive!

TyrusPeace says ...
Apr 30, 2014 @ 2:59am

The overflowing injuryometer was very motivating for me. Nice UI touch!

The starfish is definitely too dang hard to get ahold of, and I wish it was easier to play with the map open so it wasn't so easy to get stranded in the sun and croak. Nice work though!

Wertle says ...
Apr 30, 2014 @ 3:46am

Cute theming. I think this game could clean up well with a lot of feedback tweaks (things like camera work and jump/speed tuning on projectiles/etc). Great job for your first Ludum Dare!

pancakecity says ...
Apr 30, 2014 @ 6:10pm

Neat little game, like the smooth movement of the crab. A little confusing too!

May 1, 2014 @ 11:30am

Pretty solid entry, I liked it. I managed to find the starfish, which helps a lot. I agree that it wasn't entirely clear when the sun was hitting you. I liked the graphics, especially that the little crab raised his eyebrows when walking

Lucariatias says ...
May 1, 2014 @ 7:57pm

Pretty classic platformer - physics are how they are expected to be, which is always nice. Graphics are decent, though kind of blocky. Music & sounds are pretty good.
A solid entry.

MintArcade says ...
May 5, 2014 @ 8:01am

Bit slow and confusing, nice, fun game.

garygreen says ...
May 6, 2014 @ 8:04pm

Great idea, graphics and fun too. :-)

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